A theory of quantum gravity based on quantum computation
Seth Lloyd
TL;DR
The paper argues that quantum gravity can be understood as an emergent geometry derived from universal quantum computation, where distances are not fundamental but arise from the causal structure and local interactions of the computation. Each computational history yields a discrete spacetime described by Regge calculus, and the full quantum computation produces a superposition of spacetimes governed by the Einstein-Regge equations with a matter sector tied to the local gate phases through $I_M=-\hbar\sum_{\ell}\theta_\ell$. The framework makes testable predictions including back-reaction of quantum matter on geometry, a geometric quantum limit that aligns with holography, and plausible cosmological scenarios such as Planck-scale inflation and late-time reinflation, while allowing standard-model-like matter to emerge from underlying local quantum dynamics. The work emphasizes background independence, engages with causal-set ideas, and points toward future numerical and experimental exploration to connect the theory with observable phenomena.
Abstract
This paper proposes a method of unifying quantum mechanics and gravity based on quantum computation. In this theory, fundamental processes are described in terms of pairwise interactions between quantum degrees of freedom. The geometry of space-time is a construct, derived from the underlying quantum information processing. The computation gives rise to a superposition of four-dimensional spacetimes, each of which obeys the Einstein-Regge equations. The theory makes explicit predictions for the back-reaction of the metric to computational `matter,' black-hole evaporation, holography, and quantum cosmology.
