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A Unified Framework for Analysis of Randomized Greedy Matching Algorithms

Mahsa Derakhshan, Tao Yu

Abstract

Randomized greedy algorithms form one of the simplest yet most effective approaches for computing approximate matchings in graphs. In this paper, we focus on the class of vertex-iterative (VI) randomized greedy matching algorithms, which process the vertices of a graph $G=(V,E)$ in some order $π$ and, for each vertex $v$, greedily match it to the first available neighbor according to a preference order $σ(v)$. Various VI algorithms have been studied, each corresponding to a different distribution over $π$ and $σ(v)$. We develop a unified framework for analyzing this family of algorithms and use it to obtain improved approximation ratios for Ranking and FRanking, the state-of-the-art randomized greedy algorithms for the random-order and adversarial-order settings, respectively. In Ranking, the decision order is drawn uniformly at random and used as the common preference order, whereas FRanking uses an adversarial decision order and a uniformly random preference order shared by all vertices. We obtain an approximation ratio of $0.560$ for Ranking, improving on the $0.5469$ bound of Derakhshan et al. [SODA 2026]. For FRanking, we obtain a ratio of $0.539$, improving on the $0.521$ bound of Huang et al. [JACM 2020]. These results also imply state-of-the-art approximation ratios for oblivious matching and fully online matching problems on general graphs. Our analysis framework also enables us to prove improved approximation ratios for graphs with no short odd cycles. Such graphs form an intermediate class between general graphs and bipartite graphs. In particular, we show that Ranking is at least $0.570$-competitive for graphs that are both triangle-free and pentagon-free. For graphs whose shortest odd cycle has length at least $129$, we prove that Ranking is at least $0.615$-competitive.

A Unified Framework for Analysis of Randomized Greedy Matching Algorithms

Abstract

Randomized greedy algorithms form one of the simplest yet most effective approaches for computing approximate matchings in graphs. In this paper, we focus on the class of vertex-iterative (VI) randomized greedy matching algorithms, which process the vertices of a graph in some order and, for each vertex , greedily match it to the first available neighbor according to a preference order . Various VI algorithms have been studied, each corresponding to a different distribution over and . We develop a unified framework for analyzing this family of algorithms and use it to obtain improved approximation ratios for Ranking and FRanking, the state-of-the-art randomized greedy algorithms for the random-order and adversarial-order settings, respectively. In Ranking, the decision order is drawn uniformly at random and used as the common preference order, whereas FRanking uses an adversarial decision order and a uniformly random preference order shared by all vertices. We obtain an approximation ratio of for Ranking, improving on the bound of Derakhshan et al. [SODA 2026]. For FRanking, we obtain a ratio of , improving on the bound of Huang et al. [JACM 2020]. These results also imply state-of-the-art approximation ratios for oblivious matching and fully online matching problems on general graphs. Our analysis framework also enables us to prove improved approximation ratios for graphs with no short odd cycles. Such graphs form an intermediate class between general graphs and bipartite graphs. In particular, we show that Ranking is at least -competitive for graphs that are both triangle-free and pentagon-free. For graphs whose shortest odd cycle has length at least , we prove that Ranking is at least -competitive.

Paper Structure

This paper contains 9 sections, 3 theorems, 1 equation, 1 table.

Key Result

Theorem 1.0

The approximation ratio for Ranking is at least $0.560$ for general graphs.

Theorems & Definitions (3)

  • Theorem 1.0
  • Theorem 1.0
  • Theorem 1.1