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GraSP-STL: A Graph-Based Framework for Zero-Shot Signal Temporal Logic Planning via Offline Goal-Conditioned Reinforcement Learning

Ancheng Hou, Ruijia Liu, Xiang Yin

Abstract

This paper studies offline, zero-shot planning under Signal Temporal Logic (STL) specifications. We assume access only to an offline dataset of state-action-state transitions collected by a task-agnostic behavior policy, with no analytical dynamics model, no further environment interaction, and no task-specific retraining. The objective is to synthesize a control strategy whose resulting trajectory satisfies an arbitrary unseen STL specification. To this end, we propose GraSP-STL, a graph-search-based framework for zero-shot STL planning from offline trajectories. The method learns a goal-conditioned value function from offline data and uses it to induce a finite-horizon reachability metric over the state space. Based on this metric, it constructs a directed graph abstraction whose nodes represent representative states and whose edges encode feasible short-horizon transitions. Planning is then formulated as a graph search over waypoint sequences, evaluated using arithmetic-geometric mean robustness and its interval semantics, and executed by a learned goal-conditioned policy. The proposed framework separates reusable reachability learning from task-conditioned planning, enabling zero-shot generalization to unseen STL tasks and long-horizon planning through the composition of short-horizon behaviors from offline data. Experimental results demonstrate its effectiveness on a range of offline STL planning tasks.

GraSP-STL: A Graph-Based Framework for Zero-Shot Signal Temporal Logic Planning via Offline Goal-Conditioned Reinforcement Learning

Abstract

This paper studies offline, zero-shot planning under Signal Temporal Logic (STL) specifications. We assume access only to an offline dataset of state-action-state transitions collected by a task-agnostic behavior policy, with no analytical dynamics model, no further environment interaction, and no task-specific retraining. The objective is to synthesize a control strategy whose resulting trajectory satisfies an arbitrary unseen STL specification. To this end, we propose GraSP-STL, a graph-search-based framework for zero-shot STL planning from offline trajectories. The method learns a goal-conditioned value function from offline data and uses it to induce a finite-horizon reachability metric over the state space. Based on this metric, it constructs a directed graph abstraction whose nodes represent representative states and whose edges encode feasible short-horizon transitions. Planning is then formulated as a graph search over waypoint sequences, evaluated using arithmetic-geometric mean robustness and its interval semantics, and executed by a learned goal-conditioned policy. The proposed framework separates reusable reachability learning from task-conditioned planning, enabling zero-shot generalization to unseen STL tasks and long-horizon planning through the composition of short-horizon behaviors from offline data. Experimental results demonstrate its effectiveness on a range of offline STL planning tasks.

Paper Structure

This paper contains 17 sections, 20 equations, 3 figures, 2 tables, 2 algorithms.

Figures (3)

  • Figure 3: Overall framework of proposed GraSP-STL.
  • Figure 4: Experimental environment and reachability graph.
  • Figure 5: Case study of planning and execution.