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Large Language Models in Game Development: Implications for Gameplay, Playability, and Player Experience

Keeryn Johnson, Muhammad Ahmed, Charlie Lang, Sahib Thethi, Wilson Zheng, Ronnie de Souza Santos

Abstract

This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were embedded as architectural components. Reflective narratives and development artifacts were analyzed using gameplay, playability, and player experience as guiding constructs. The findings suggest that LLM integration increases variability and personalization while introducing challenges related to correctness, difficulty calibration, and structural coherence across these concepts. The study provides preliminary empirical insight into how generative AI integration reshapes established game constructs and introduces new architectural and quality considerations within game engineering practice.

Large Language Models in Game Development: Implications for Gameplay, Playability, and Player Experience

Abstract

This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were embedded as architectural components. Reflective narratives and development artifacts were analyzed using gameplay, playability, and player experience as guiding constructs. The findings suggest that LLM integration increases variability and personalization while introducing challenges related to correctness, difficulty calibration, and structural coherence across these concepts. The study provides preliminary empirical insight into how generative AI integration reshapes established game constructs and introduces new architectural and quality considerations within game engineering practice.

Paper Structure

This paper contains 5 sections, 2 figures.

Figures (2)

  • Figure 1: WizdomRun game interface in use
  • Figure 2: Sena game interface in use