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GMT: Goal-Conditioned Multimodal Transformer for 6-DOF Object Trajectory Synthesis in 3D Scenes

Huajian Zeng, Abhishek Saroha, Daniel Cremers, Xi Wang

Abstract

Synthesizing controllable 6-DOF object manipulation trajectories in 3D environments is essential for enabling robots to interact with complex scenes, yet remains challenging due to the need for accurate spatial reasoning, physical feasibility, and multimodal scene understanding. Existing approaches often rely on 2D or partial 3D representations, limiting their ability to capture full scene geometry and constraining trajectory precision. We present GMT, a multimodal transformer framework that generates realistic and goal-directed object trajectories by jointly leveraging 3D bounding box geometry, point cloud context, semantic object categories, and target end poses. The model represents trajectories as continuous 6-DOF pose sequences and employs a tailored conditioning strategy that fuses geometric, semantic, contextual, and goaloriented information. Extensive experiments on synthetic and real-world benchmarks demonstrate that GMT outperforms state-of-the-art human motion and human-object interaction baselines, such as CHOIS and GIMO, achieving substantial gains in spatial accuracy and orientation control. Our method establishes a new benchmark for learningbased manipulation planning and shows strong generalization to diverse objects and cluttered 3D environments. Project page: https://huajian- zeng.github. io/projects/gmt/.

GMT: Goal-Conditioned Multimodal Transformer for 6-DOF Object Trajectory Synthesis in 3D Scenes

Abstract

Synthesizing controllable 6-DOF object manipulation trajectories in 3D environments is essential for enabling robots to interact with complex scenes, yet remains challenging due to the need for accurate spatial reasoning, physical feasibility, and multimodal scene understanding. Existing approaches often rely on 2D or partial 3D representations, limiting their ability to capture full scene geometry and constraining trajectory precision. We present GMT, a multimodal transformer framework that generates realistic and goal-directed object trajectories by jointly leveraging 3D bounding box geometry, point cloud context, semantic object categories, and target end poses. The model represents trajectories as continuous 6-DOF pose sequences and employs a tailored conditioning strategy that fuses geometric, semantic, contextual, and goaloriented information. Extensive experiments on synthetic and real-world benchmarks demonstrate that GMT outperforms state-of-the-art human motion and human-object interaction baselines, such as CHOIS and GIMO, achieving substantial gains in spatial accuracy and orientation control. Our method establishes a new benchmark for learningbased manipulation planning and shows strong generalization to diverse objects and cluttered 3D environments. Project page: https://huajian- zeng.github. io/projects/gmt/.
Paper Structure (19 sections, 12 equations, 10 figures, 3 tables)

This paper contains 19 sections, 12 equations, 10 figures, 3 tables.

Figures (10)

  • Figure 1: Given an observed trajectory, scene context, and action description, our model predicts plausible future 6-DOF object trajectories. The generated trajectories are more efficient than natural human motions.
  • Figure 2: Pipeline overview. Given an observed trajectory and scene context, our model predicts future 6-DOF object trajectories conditioned on a specified goal state. We encode (a) trajectory dynamics, (b) local geometry propagated from the scene point cloud to the object's bounding box, (c) semantic fixture boxes and labels, (d) natural language description of the action (e) a goal descriptor. A multimodal transformer performs hierarchical fusion that emphasizes geometric feasibility before semantic preferences. The fused latent is fed directly to the prediction head (no separate decoding stage), which we found more stable for long-horizon control.
  • Figure 3: Qualitative results on the ADT dataset. The green trajectory represents the input history across all experiments. Only our model produces trajectories that both reach the target and avoid collisions, while also achieving shorter path lengths compared to the ground-truth natural trajectories. Adaptive GIMO fails due to the absence of gaze information, whereas CHOIS accumulates errors over time, ultimately leading to failure.
  • Figure 4: Qualitative results on the HD-EPIC dataset. Across all examples, the green points indicate the input history. Our model generates trajectories that are more efficient than the ground truth, while all baselines remain stuck in repetitive motions.
  • Figure 5: 3D bounding box reconstruction in the HD-EPIC dataset. (a): input RGB frame with object mask. (b): mask filtering and sparse 2D-3D correspondences from SLAM and MPS data. (c): monocular depth estimation from UniK3D. (d): final 3D bounding box recovered after depth alignment and scaling. This pipeline enables accurate localization of small objects (e.g., bowls, cups) in cluttered scenes.
  • ...and 5 more figures