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ST-VLA: Enabling 4D-Aware Spatiotemporal Understanding for General Robot Manipulation

You Wu, Zixuan Chen, Cunxu Ou, Wenxuan Wang, Wenbo Huang, Lin Cao, Yangtao Chen, Weichao Qiu, Xingyue Quan, Jieqi Shi, Jing Huo, Yang Gao

Abstract

Robotic manipulation in open-world environments requires reasoning across semantics, geometry, and long-horizon action dynamics. Existing hierarchical Vision-Language-Action (VLA) frameworks typically use 2D representations to connect high-level reasoning with low-level control, but lack depth awareness and temporal consistency, limiting robustness in complex 3D scenes. We propose ST-VLA, a hierarchical VLA framework using a unified 3D-4D representation to bridge perception and action. ST-VLA converts 2D guidance into 3D trajectories and generates smooth spatial masks that capture 4D spatio-temporal context, providing a stable interface between semantic reasoning and continuous control. To enable effective learning of such representations, we introduce ST-Human, a large-scale human manipulation dataset with 14 tasks and 300k episodes, annotated with 2D, 3D, and 4D supervision via a semi-automated pipeline. Using ST-Human, we train ST-VLM, a spatio-temporal vision-language model that generates spatially grounded and temporally coherent 3D representations to guide policy execution. The smooth spatial masks focus on task-relevant geometry and stabilize latent representations, enabling online replanning and long-horizon reasoning. Experiments on RLBench and real-world manipulation tasks show that \method significantly outperforms state-of-the-art baselines, improving zero-shot success rates by 44.6% and 30.3%. These results demonstrate that offloading spatio-temporal reasoning to VLMs with unified 3D-4D representations substantially improves robustness and generalization for open-world robotic manipulation. Project website: https://oucx117.github.io/ST-VLA/.

ST-VLA: Enabling 4D-Aware Spatiotemporal Understanding for General Robot Manipulation

Abstract

Robotic manipulation in open-world environments requires reasoning across semantics, geometry, and long-horizon action dynamics. Existing hierarchical Vision-Language-Action (VLA) frameworks typically use 2D representations to connect high-level reasoning with low-level control, but lack depth awareness and temporal consistency, limiting robustness in complex 3D scenes. We propose ST-VLA, a hierarchical VLA framework using a unified 3D-4D representation to bridge perception and action. ST-VLA converts 2D guidance into 3D trajectories and generates smooth spatial masks that capture 4D spatio-temporal context, providing a stable interface between semantic reasoning and continuous control. To enable effective learning of such representations, we introduce ST-Human, a large-scale human manipulation dataset with 14 tasks and 300k episodes, annotated with 2D, 3D, and 4D supervision via a semi-automated pipeline. Using ST-Human, we train ST-VLM, a spatio-temporal vision-language model that generates spatially grounded and temporally coherent 3D representations to guide policy execution. The smooth spatial masks focus on task-relevant geometry and stabilize latent representations, enabling online replanning and long-horizon reasoning. Experiments on RLBench and real-world manipulation tasks show that \method significantly outperforms state-of-the-art baselines, improving zero-shot success rates by 44.6% and 30.3%. These results demonstrate that offloading spatio-temporal reasoning to VLMs with unified 3D-4D representations substantially improves robustness and generalization for open-world robotic manipulation. Project website: https://oucx117.github.io/ST-VLA/.
Paper Structure (46 sections, 2 equations, 9 figures, 11 tables, 3 algorithms)

This paper contains 46 sections, 2 equations, 9 figures, 11 tables, 3 algorithms.

Figures (9)

  • Figure 1: ST-VLM bridges the semantic-physical gap via unified 3D-4D spatio-temporal representations. (Left) Existing 2D-based VLMs face geometric ambiguity and temporal inconsistency due to the semantic-physical mismatch. (Right) Our ST-VLA utilizes unified 3D-4D representations with explicit trajectories and smooth spatial masks, ensuring robust long-horizon manipulation.
  • Figure 2: Overview of the ST-Human Dataset Construction and Unified 2D-3D-4D Task Generation.
  • Figure 3: The ST-VLA Pipeline. Given a global instruction and an RGB-D observation, the high-level ST-VLM generates sub-instructions and 2D trajectories. These are lifted to 3D and fused with SAM2 masks to form a unified 3D-4D representation, which conditions the low-level 3D policy for continuous action execution. Guidance is refreshed every $H$ steps for replanning and robustness to disturbances.
  • Figure 4: Real-world experimental evaluation of ST-VLA. Left: Franka Emika Panda hardware setup. Right: Qualitative results across three dimensions: (1) zero-shot generalization to unseen object categories and geometries; (2) distractor robustness under task-irrelevant visual clutter; and (3) long-horizon chaining via sequential execution of multiple placement tasks.
  • Figure 5: Real-world zero-shot generalization results.
  • ...and 4 more figures