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Adaptive Virtual Reality Museum: A Closed-Loop Framewor for Engagement-Aware Cultural Heritage

Joseph Damouni, Wadia Tanus, Naomi Unkelos-Shpigel

Abstract

Static information presentation in VR cultural heritage often causes cognitive overload or under-stimulation. We introduce a closed-loop adaptive interface that tailors content depth to real-time visitor behavior through implicit multimodal sensing. Our approach continuously monitors gaze dwell, head kinematics, and locomotion to infer engagement via a transparent rule-based classifier, which drives a Large Language Model to dynamically modulate explanation complexity without interrupting exploration. We implemented a proof-of-concept in the Berat Ethnographic Museum and conducted a preliminary evaluation (N=16) comparing adaptive versus static content. Results indicate that adaptive participants demonstrated 2-3x increases in reading engagement and exploration time while maintaining high usability (SUS = 84.3). Technical validation confirmed sub-millisecond engagement inference latency on consumer VR hardware. These preliminary findings warrant larger-scale investigation and raise questions about engagement validation, AI transparency, and generative models in heritage contexts. We present this work-in-progress to spark discussion about implicit AI-driven adaptation in immersive cultural experiences.

Adaptive Virtual Reality Museum: A Closed-Loop Framewor for Engagement-Aware Cultural Heritage

Abstract

Static information presentation in VR cultural heritage often causes cognitive overload or under-stimulation. We introduce a closed-loop adaptive interface that tailors content depth to real-time visitor behavior through implicit multimodal sensing. Our approach continuously monitors gaze dwell, head kinematics, and locomotion to infer engagement via a transparent rule-based classifier, which drives a Large Language Model to dynamically modulate explanation complexity without interrupting exploration. We implemented a proof-of-concept in the Berat Ethnographic Museum and conducted a preliminary evaluation (N=16) comparing adaptive versus static content. Results indicate that adaptive participants demonstrated 2-3x increases in reading engagement and exploration time while maintaining high usability (SUS = 84.3). Technical validation confirmed sub-millisecond engagement inference latency on consumer VR hardware. These preliminary findings warrant larger-scale investigation and raise questions about engagement validation, AI transparency, and generative models in heritage contexts. We present this work-in-progress to spark discussion about implicit AI-driven adaptation in immersive cultural experiences.
Paper Structure (29 sections, 1 equation, 3 figures, 4 tables)

This paper contains 29 sections, 1 equation, 3 figures, 4 tables.

Figures (3)

  • Figure 1: Signal Pre-processing and Sensor Fusion. Normalized behavioral signals are aggregated into a composite engagement score $E_{raw}$.
  • Figure 2: Temporal Smoothing and Safety Gates. The smoothed score passes through velocity-based safety gates before mapping to discrete engagement states.
  • Figure 3: System implementation overview: (a) participant wearing the Meta Quest 3 headset, (b) the virtual museum environment, (c) the achievements and gamification interface, and (d) an example object information panel showing adaptive content.