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Video Streaming Thinking: VideoLLMs Can Watch and Think Simultaneously

Yiran Guan, Liang Yin, Dingkang Liang, Jianzhong Ju, Zhenbo Luo, Jian Luan, Yuliang Liu, Xiang Bai

Abstract

Online Video Large Language Models (VideoLLMs) play a critical role in supporting responsive, real-time interaction. Existing methods focus on streaming perception, lacking a synchronized logical reasoning stream. However, directly applying test-time scaling methods incurs unacceptable response latency. To address this trade-off, we propose Video Streaming Thinking (VST), a novel paradigm for streaming video understanding. It supports a thinking while watching mechanism, which activates reasoning over incoming video clips during streaming. This design improves timely comprehension and coherent cognition while preserving real-time responsiveness by amortizing LLM reasoning latency over video playback. Furthermore, we introduce a comprehensive post-training pipeline that integrates VST-SFT, which structurally adapts the offline VideoLLM to causal streaming reasoning, and VST-RL, which provides end-to-end improvement through self-exploration in a multi-turn video interaction environment. Additionally, we devise an automated training-data synthesis pipeline that uses video knowledge graphs to generate high-quality streaming QA pairs, with an entity-relation grounded streaming Chain-of-Thought to enforce multi-evidence reasoning and sustained attention to the video stream. Extensive evaluations show that VST-7B performs strongly on online benchmarks, e.g. 79.5% on StreamingBench and 59.3% on OVO-Bench. Meanwhile, VST remains competitive on offline long-form or reasoning benchmarks. Compared with Video-R1, VST responds 15.7 times faster and achieves +5.4% improvement on VideoHolmes, demonstrating higher efficiency and strong generalization across diverse video understanding tasks. Code, data, and models will be released at https://github.com/1ranGuan/VST.

Video Streaming Thinking: VideoLLMs Can Watch and Think Simultaneously

Abstract

Online Video Large Language Models (VideoLLMs) play a critical role in supporting responsive, real-time interaction. Existing methods focus on streaming perception, lacking a synchronized logical reasoning stream. However, directly applying test-time scaling methods incurs unacceptable response latency. To address this trade-off, we propose Video Streaming Thinking (VST), a novel paradigm for streaming video understanding. It supports a thinking while watching mechanism, which activates reasoning over incoming video clips during streaming. This design improves timely comprehension and coherent cognition while preserving real-time responsiveness by amortizing LLM reasoning latency over video playback. Furthermore, we introduce a comprehensive post-training pipeline that integrates VST-SFT, which structurally adapts the offline VideoLLM to causal streaming reasoning, and VST-RL, which provides end-to-end improvement through self-exploration in a multi-turn video interaction environment. Additionally, we devise an automated training-data synthesis pipeline that uses video knowledge graphs to generate high-quality streaming QA pairs, with an entity-relation grounded streaming Chain-of-Thought to enforce multi-evidence reasoning and sustained attention to the video stream. Extensive evaluations show that VST-7B performs strongly on online benchmarks, e.g. 79.5% on StreamingBench and 59.3% on OVO-Bench. Meanwhile, VST remains competitive on offline long-form or reasoning benchmarks. Compared with Video-R1, VST responds 15.7 times faster and achieves +5.4% improvement on VideoHolmes, demonstrating higher efficiency and strong generalization across diverse video understanding tasks. Code, data, and models will be released at https://github.com/1ranGuan/VST.
Paper Structure (35 sections, 6 equations, 7 figures, 8 tables)

This paper contains 35 sections, 6 equations, 7 figures, 8 tables.

Figures (7)

  • Figure 1: Benchmark results and paradigm comparison. (a) VST-7B delivers strong performance on online and offline video understanding benchmarks while maintaining low QA latency. (b) Existing streaming VideoLLMs focus on efficient streaming processing, but lack explicit analytical reasoning. (c) VideoLLM with CoT performs heavy post-query step-by-step reasoning to improve performance, but incurs high QA latency. (d) Our Video Streaming Thinking introduces proactive pre-query reasoning, interleaving it with video consumption to achieve both strong performance and efficient responsiveness.
  • Figure 2: Illustration of the Video Stream Thinking pipeline. The model employs a streaming thought mechanism to compress visual dynamics into a long-term textual memory. Combined with the short-term visual buffer, this enables efficient reasoning over indefinite video streams with fixed memory budgets.
  • Figure 3: Overview of the training pipeline. (a) VST-SFT applies a streaming attention mask to enforce temporal causality, restricting attention to the current visual buffer and history textual context. (b) VST-RL performs on-policy optimization via an agentic loop, improving the quality of streaming thoughts through verifiable rewards computed solely from the final answer.
  • Figure 4: Stream-Thought QA data curation pipeline. We incrementally extract video entities and relations to build a knowledge graph, sample multi-hop evidence chains, and use Gemini to generate streaming QA pairs with grounded streaming thoughts, followed by automatic filtering.
  • Figure 5: Ablation study on max thinking times.
  • ...and 2 more figures