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ResWM: Residual-Action World Model for Visual RL

Jseen Zhang, Gabriel Adineera, Jinzhou Tan, Jinoh Kim

Abstract

Learning predictive world models from raw visual observations is a central challenge in reinforcement learning (RL), especially for robotics and continuous control. Conventional model-based RL frameworks directly condition future predictions on absolute actions, which makes optimization unstable: the optimal action distributions are task-dependent, unknown a priori, and often lead to oscillatory or inefficient control. To address this, we introduce the Residual-Action World Model (ResWM), a new framework that reformulates the control variable from absolute actions to residual actions -- incremental adjustments relative to the previous step. This design aligns with the inherent smoothness of real-world control, reduces the effective search space, and stabilizes long-horizon planning. To further strengthen the representation, we propose an Observation Difference Encoder that explicitly models the changes between adjacent frames, yielding compact latent dynamics that are naturally coupled with residual actions. ResWM is integrated into a Dreamer-style latent dynamics model with minimal modifications and no extra hyperparameters. Both imagination rollouts and policy optimization are conducted in the residual-action space, enabling smoother exploration, lower control variance, and more reliable planning. Empirical results on the DeepMind Control Suite demonstrate that ResWM achieves consistent improvements in sample efficiency, asymptotic returns, and control smoothness, significantly surpassing strong baselines such as Dreamer and TD-MPC. Beyond performance, ResWM produces more stable and energy-efficient action trajectories, a property critical for robotic systems deployed in real-world environments. These findings suggest that residual action modeling provides a simple yet powerful principle for bridging algorithmic advances in RL with the practical requirements of robotics.

ResWM: Residual-Action World Model for Visual RL

Abstract

Learning predictive world models from raw visual observations is a central challenge in reinforcement learning (RL), especially for robotics and continuous control. Conventional model-based RL frameworks directly condition future predictions on absolute actions, which makes optimization unstable: the optimal action distributions are task-dependent, unknown a priori, and often lead to oscillatory or inefficient control. To address this, we introduce the Residual-Action World Model (ResWM), a new framework that reformulates the control variable from absolute actions to residual actions -- incremental adjustments relative to the previous step. This design aligns with the inherent smoothness of real-world control, reduces the effective search space, and stabilizes long-horizon planning. To further strengthen the representation, we propose an Observation Difference Encoder that explicitly models the changes between adjacent frames, yielding compact latent dynamics that are naturally coupled with residual actions. ResWM is integrated into a Dreamer-style latent dynamics model with minimal modifications and no extra hyperparameters. Both imagination rollouts and policy optimization are conducted in the residual-action space, enabling smoother exploration, lower control variance, and more reliable planning. Empirical results on the DeepMind Control Suite demonstrate that ResWM achieves consistent improvements in sample efficiency, asymptotic returns, and control smoothness, significantly surpassing strong baselines such as Dreamer and TD-MPC. Beyond performance, ResWM produces more stable and energy-efficient action trajectories, a property critical for robotic systems deployed in real-world environments. These findings suggest that residual action modeling provides a simple yet powerful principle for bridging algorithmic advances in RL with the practical requirements of robotics.
Paper Structure (20 sections, 5 equations, 3 figures, 4 tables)

This paper contains 20 sections, 5 equations, 3 figures, 4 tables.

Figures (3)

  • Figure 1: Architecture of the proposed Residual-Action World Model (ResWM). (1) Observation Difference Encoder (ODL): Consecutive frames $o_{t-1}$ and $o_t$ are processed to extract dynamic deltas, producing a dynamics-aware latent vector $z_t$. (2) Residual Policy: The actor network predicts a residual update $\delta a_t$ conditioned on $z_t$ and the previous action $a_{t-1}$, enforcing temporal smoothness. (3) Latent Dynamics: A Recurrent State-Space Model (RSSM) rolls out future latent states $s_{t+1}$ driven by these residual actions, enabling stable, long-horizon imagination for actor-critic optimization.
  • Figure 2: The figure compares the full model (V4) with three variants (V1–V3) across four DMControl tasks. Results show a performance hierarchy: Residual Policy $>$ ODL $>$ Regularization. V4 achieves the best results, confirming the synergistic benefits of all components.
  • Figure 3: This figure highlights a key difference in attention strategies: while DeepRAD exhibits diffuse attention across limb contours, our model focuses sharply on key joints and effectors, enabling more efficient and task-relevant decision-making.