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Integrating Virtual and Augmented Reality into Public Education: Opportunities and Challenges in Language Learning

Tanja Kojić, Maurizio Vergari, Giulia-Marielena Benta, Joy Krupinski, Maximilian Warsinke, Sebastian Möller, Jan-Niklas Voigt-Antons

TL;DR

The findings show that VR increases motivation and immersion but has an unclear impact on vocabulary retention, with technical limitations and cognitive overload identified as key challenges.

Abstract

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education, focusing on their ability to enhance traditional schooling methods and address existing educational gaps. The integration of VR and AR in schools, however, is not without challenges, including usability, technical barriers, and the alignment of these technologies with existing curricula. Drawing on two empirical studies, this work investigates the opportunities and challenges of VR- and AR-assisted language learning and proposes strategies for their effective implementation in the public sector. The findings show that VR increases motivation and immersion but has an unclear impact on vocabulary retention, with technical limitations and cognitive overload identified as key challenges. AR enhances contextual learning and accessibility but faces usability constraints and limited personalization. To facilitate effective adoption, this paper recommends improving interface design, reducing cognitive load, increasing adaptability, and ensuring adequate infrastructure and teacher training. Overcoming these barriers will enable a more effective integration of immersive technologies in language education.

Integrating Virtual and Augmented Reality into Public Education: Opportunities and Challenges in Language Learning

TL;DR

The findings show that VR increases motivation and immersion but has an unclear impact on vocabulary retention, with technical limitations and cognitive overload identified as key challenges.

Abstract

Virtual Reality (VR) and Augmented Reality (AR) are emerging as transformative tools in education, offering new possibilities for engagement and immersion. This paper explores their potential in language learning within public education, focusing on their ability to enhance traditional schooling methods and address existing educational gaps. The integration of VR and AR in schools, however, is not without challenges, including usability, technical barriers, and the alignment of these technologies with existing curricula. Drawing on two empirical studies, this work investigates the opportunities and challenges of VR- and AR-assisted language learning and proposes strategies for their effective implementation in the public sector. The findings show that VR increases motivation and immersion but has an unclear impact on vocabulary retention, with technical limitations and cognitive overload identified as key challenges. AR enhances contextual learning and accessibility but faces usability constraints and limited personalization. To facilitate effective adoption, this paper recommends improving interface design, reducing cognitive load, increasing adaptability, and ensuring adequate infrastructure and teacher training. Overcoming these barriers will enable a more effective integration of immersive technologies in language education.
Paper Structure (24 sections, 4 figures, 1 table)

This paper contains 24 sections, 4 figures, 1 table.

Figures (4)

  • Figure 1: A screenshot of a conversational Mondly VR scenario.
  • Figure 2: A screenshot of the vocabulary module in ImmerseMe.
  • Figure 3: Usability Ratings for Mondly AR, comparing interface usability and visual appeal.
  • Figure 4: VR Presence Scores (IPQ results), showing General Presence, Spatial Presence, Involvement, and Experienced Realism.