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Prior-Agnostic Incentive-Compatible Exploration

Ramya Ramalingam, Osbert Bastani, Aaron Roth

TL;DR

It is shown that (weighted) swap regret bounds on their own suffice to cause agents to faithfully follow forecasts in an approximate Bayes Nash equilibrium, even in dynamic environments in which agents have conflicting prior beliefs and the mechanism designer has no knowledge of any agents beliefs.

Abstract

In bandit settings, optimizing long-term regret metrics requires exploration, which corresponds to sometimes taking myopically sub-optimal actions. When a long-lived principal merely recommends actions to be executed by a sequence of different agents (as in an online recommendation platform) this provides an incentive misalignment: exploration is "worth it" for the principal but not for the agents. Prior work studies regret minimization under the constraint of Bayesian Incentive-Compatibility in a static stochastic setting with a fixed and common prior shared amongst the agents and the algorithm designer. We show that (weighted) swap regret bounds on their own suffice to cause agents to faithfully follow forecasts in an approximate Bayes Nash equilibrium, even in dynamic environments in which agents have conflicting prior beliefs and the mechanism designer has no knowledge of any agents beliefs. To obtain these bounds, it is necessary to assume that the agents have some degree of uncertainty not just about the rewards, but about their arrival time -- i.e. their relative position in the sequence of agents served by the algorithm. We instantiate our abstract bounds with concrete algorithms for guaranteeing adaptive and weighted regret in bandit settings.

Prior-Agnostic Incentive-Compatible Exploration

TL;DR

It is shown that (weighted) swap regret bounds on their own suffice to cause agents to faithfully follow forecasts in an approximate Bayes Nash equilibrium, even in dynamic environments in which agents have conflicting prior beliefs and the mechanism designer has no knowledge of any agents beliefs.

Abstract

In bandit settings, optimizing long-term regret metrics requires exploration, which corresponds to sometimes taking myopically sub-optimal actions. When a long-lived principal merely recommends actions to be executed by a sequence of different agents (as in an online recommendation platform) this provides an incentive misalignment: exploration is "worth it" for the principal but not for the agents. Prior work studies regret minimization under the constraint of Bayesian Incentive-Compatibility in a static stochastic setting with a fixed and common prior shared amongst the agents and the algorithm designer. We show that (weighted) swap regret bounds on their own suffice to cause agents to faithfully follow forecasts in an approximate Bayes Nash equilibrium, even in dynamic environments in which agents have conflicting prior beliefs and the mechanism designer has no knowledge of any agents beliefs. To obtain these bounds, it is necessary to assume that the agents have some degree of uncertainty not just about the rewards, but about their arrival time -- i.e. their relative position in the sequence of agents served by the algorithm. We instantiate our abstract bounds with concrete algorithms for guaranteeing adaptive and weighted regret in bandit settings.
Paper Structure (12 sections, 17 theorems, 94 equations)

This paper contains 12 sections, 17 theorems, 94 equations.

Key Result

Lemma 4.1

Fix a sequence of reward mean vectors $\mu = (\mu_1, \mu_2, \cdots, \mu_T)$ that satisfies $||\mu_{t+1} - \mu_t||_{\infty} \leq \rho$ for each $t \in [T-1]$. Then for any two actions $a, b \in A$, any time-step $t \in [T]$, and any temporal belief $\mathcal{D} \in \Delta([T])$,

Theorems & Definitions (42)

  • Definition 3.1: Reward Belief
  • Definition 3.2: Full Arrival Belief, Temporal Belief
  • Definition 3.3: Transcript
  • Definition 3.4: Weighted external regret
  • Definition 3.5: Weighted swap-regret
  • Definition 3.6: Weighted pseudo-regret, swap-regret
  • Definition 3.7: Bayesian Incentive Compatibility
  • Definition 3.8: Recommendation Game
  • Remark 3.1
  • Definition 3.9: Incentive-Compatible Bayes Nash Equilibrium
  • ...and 32 more