Towards Understanding Views on Combining Videos and Gamification in Software Engineering Training
Pasan Peiris, Matthias Galster, Antonija Mitrovic, Sanna Malinen, Raul Vincent Lumapas, Jay Holland
TL;DR
This study study how software engineering students and industry practitioners view gamifying video-based training shares similar perceptions toward video-based training in general and support combining gamification and video-based training.
Abstract
Watching training videos passively leads to superficial learning. Adding gamification can increase engagement. We study how software engineering students and industry practitioners view gamifying video-based training. We conducted a survey with students and professionals. Students and professionals share similar perceptions toward video-based training in general and support combining gamification and video-based training. Our findings can inform the design of gamified training solutions for software engineers.
