Zero-shot Interactive Perception
Venkatesh Sripada, Frank Guerin, Amir Ghalamzan
TL;DR
The paper introduces Zero-shot Interactive Perception (ZS-IP), a framework that unifies vision-language reasoning with physical robot manipulation to resolve occlusions and ambiguous queries in partially observable scenes. It combines Enhanced Observation (EO) with pushlines, grasp keypoints, and a memory-guided action module to iteratively interrogate the environment using a 7-DOF Franka Panda arm. Through a perception-action loop driven by a vision-language model, the system can push, pull, or grasp objects to reveal hidden information and answer semantic questions, outperforming passive and MOKA baselines on diverse tasks. Limitations include depth resolution and the computational demands of large multimodal models, with future work aiming to extend to richer 3D manipulation, remove fixed anchors, and incorporate tactile sensing for more robust real-world deployment.
Abstract
Interactive perception (IP) enables robots to extract hidden information in their workspace and execute manipulation plans by physically interacting with objects and altering the state of the environment -- crucial for resolving occlusions and ambiguity in complex, partially observable scenarios. We present Zero-Shot IP (ZS-IP), a novel framework that couples multi-strategy manipulation (pushing and grasping) with a memory-driven Vision Language Model (VLM) to guide robotic interactions and resolve semantic queries. ZS-IP integrates three key components: (1) an Enhanced Observation (EO) module that augments the VLM's visual perception with both conventional keypoints and our proposed pushlines -- a novel 2D visual augmentation tailored to pushing actions, (2) a memory-guided action module that reinforces semantic reasoning through context lookup, and (3) a robotic controller that executes pushing, pulling, or grasping based on VLM output. Unlike grid-based augmentations optimized for pick-and-place, pushlines capture affordances for contact-rich actions, substantially improving pushing performance. We evaluate ZS-IP on a 7-DOF Franka Panda arm across diverse scenes with varying occlusions and task complexities. Our experiments demonstrate that ZS-IP outperforms passive and viewpoint-based perception techniques such as Mark-Based Visual Prompting (MOKA), particularly in pushing tasks, while preserving the integrity of non-target elements.
