Learning Humanoid End-Effector Control for Open-Vocabulary Visual Loco-Manipulation
Runpei Dong, Ziyan Li, Xialin He, Saurabh Gupta
TL;DR
This work introduces HERO, a residual-aware end-effector tracking framework for humanoid loco-manipulation that blends IK, motion planning, and learned residual forward models to achieve precise whole-body end-effector control. By decoupling perception and action and leveraging open-vocabulary vision models, HERO enables robust manipulation of novel objects in novel environments with a real-world success rate of 83.8% for reaching and picking up unseen objects. Core contributions include learned residual forward kinematics η and base odometry ξ, a PPO-trained tracking policy π_t, and replanning and goal-adjustment mechanisms, all validated through extensive real-world and simulation experiments showing superior EE accuracy and meaningful workspace expansion via waist bending. The modular design and residual learning approach promote scalable, open-world humanoid manipulation, with strong implications for deploying perception-driven planning and robust control across diverse tasks and environments.
Abstract
Visual loco-manipulation of arbitrary objects in the wild with humanoid robots requires accurate end-effector (EE) control and a generalizable understanding of the scene via visual inputs (e.g., RGB-D images). Existing approaches are based on real-world imitation learning and exhibit limited generalization due to the difficulty in collecting large-scale training datasets. This paper presents a new paradigm, HERO, for object loco-manipulation with humanoid robots that combines the strong generalization and open-vocabulary understanding of large vision models with strong control performance from simulated training. We achieve this by designing an accurate residual-aware EE tracking policy. This EE tracking policy combines classical robotics with machine learning. It uses a) inverse kinematics to convert residual end-effector targets into reference trajectories, b) a learned neural forward model for accurate forward kinematics, c) goal adjustment, and d) replanning. Together, these innovations help us cut down the end-effector tracking error by 3.2x. We use this accurate end-effector tracker to build a modular system for loco-manipulation, where we use open-vocabulary large vision models for strong visual generalization. Our system is able to operate in diverse real-world environments, from offices to coffee shops, where the robot is able to reliably manipulate various everyday objects (e.g., mugs, apples, toys) on surfaces ranging from 43cm to 92cm in height. Systematic modular and end-to-end tests in simulation and the real world demonstrate the effectiveness of our proposed design. We believe the advances in this paper can open up new ways of training humanoid robots to interact with daily objects.
