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Universality of Infinite Chess

Matthew Bolan, Andreas Tsevas

TL;DR

The work proves that infinite chess on $Z^2$ with infinitely many pieces is as expressive as any open Gale-Stewart game with draws, via explicit computable embeddings. It provides two construction schemes: a bishop-tree embedding that simulates arbitrary open games, and a pawn-based construction that realizes all countable ordinals with only kings and pawns. Consequently, every countable ordinal appears as a game value in infinite chess, and the omega-one of computable positions equals the Church-Kleene ordinal $oldsymbol{ ext{ω}_1^{ ext{CK}}}$; hyperarithmetic phenomena transfer to chess strategies as well. A robust variant shows that even under short-range movement and restricted material, all countable ordinals still arise as game values, demonstrating the deep, unavoidable role of non-local forcing (zugzwang) in achieving transfinite values.

Abstract

We prove that chess played on the infinite chessboard $\mathbb{Z}^2$ with infinitely many pieces is as powerful as it could possibly be, by showing that every open Gale-Stewart game with draws is strategically equivalent to some infinite chess position and vice versa. As our construction is computable and open Gale-Stewart games are well understood, this allows us to resolve many open questions about the complexity of infinite chess with infinitely many pieces. In particular, all countable ordinals arise as the game value of some such chess position. We also give an alternate construction that realizes all countable ordinals as game values, with the pleasing property that it consists only of the king pair and pawns.

Universality of Infinite Chess

TL;DR

The work proves that infinite chess on with infinitely many pieces is as expressive as any open Gale-Stewart game with draws, via explicit computable embeddings. It provides two construction schemes: a bishop-tree embedding that simulates arbitrary open games, and a pawn-based construction that realizes all countable ordinals with only kings and pawns. Consequently, every countable ordinal appears as a game value in infinite chess, and the omega-one of computable positions equals the Church-Kleene ordinal ; hyperarithmetic phenomena transfer to chess strategies as well. A robust variant shows that even under short-range movement and restricted material, all countable ordinals still arise as game values, demonstrating the deep, unavoidable role of non-local forcing (zugzwang) in achieving transfinite values.

Abstract

We prove that chess played on the infinite chessboard with infinitely many pieces is as powerful as it could possibly be, by showing that every open Gale-Stewart game with draws is strategically equivalent to some infinite chess position and vice versa. As our construction is computable and open Gale-Stewart games are well understood, this allows us to resolve many open questions about the complexity of infinite chess with infinitely many pieces. In particular, all countable ordinals arise as the game value of some such chess position. We also give an alternate construction that realizes all countable ordinals as game values, with the pleasing property that it consists only of the king pair and pawns.
Paper Structure (7 sections, 20 theorems, 14 figures)

This paper contains 7 sections, 20 theorems, 14 figures.

Key Result

Theorem 0

For any open Gale-Stewart game with draws $G_{S_1, S_2}$, there exists an infinite chess position $p$ having the following properties:

Figures (14)

  • Figure 1: Global structure of an infinite chess position corresponding to an open Gale-Stewart game with draws. White circles are white nodes and black circles are black nodes. The leftmost white circle marked S is the root node of the tree. Diagonals indicate possible bishop paths through the tree, which are allowed to pass through nodes.
  • Figure 2: Tree Root Components
  • Figure 3: Black Node. The sequence 1. Bg11 Bxg11 2. hxg11 h10 3. g12 h9 4. g13 h8 5. g14 h7 6. g15 h6 7. g16 hxi5 8. g17 i4 9. g18 i5 10. gxf19 i6 11. f20 Bi7 12. f19 Bk5 13. f18 Bn8 14. f17 in (a) leads to the position in (b).
  • Figure 4: White Node. The sequence 1...Bg15 2. Bxg15 hxg15 3. h16 g14 4. h17 g13 5. h18 g12 6. h19 g11 7. h20 g10 8. hxi21 g9 9. i22 g8 10. i21 gxf7 11. i20 f6 12. Bi19 f7 13. Bk21 f8 14. Bn18 f9 in (a) leads to the position in (b).
  • Figure 5: An open Gale-Stewart game with draws embedded onto the infinite chessboard. The spacing between adjacent parallel diagonals is $k=50$ here. The king chamber and root node were moved slightly to fit on the page, but this does not materially affect the analysis.
  • ...and 9 more figures

Theorems & Definitions (47)

  • Theorem 0
  • Corollary 1
  • Corollary 2
  • Corollary 3
  • Theorem 0
  • Definition 1: Open Gale-Stewart game with draws
  • Definition 2: Ordinal game values
  • Theorem 0
  • Definition 3: Nodes and losing nodes
  • Definition 4: Reduced game tree
  • ...and 37 more