AssetFormer: Modular 3D Assets Generation with Autoregressive Transformer
Lingting Zhu, Shengju Qian, Haidi Fan, Jiayu Dong, Zhenchao Jin, Siwei Zhou, Gen Dong, Xin Wang, Lequan Yu
TL;DR
AssetFormer presents a decoder-only Transformer framework for generating modular 3D assets composed of discrete primitives from textual prompts. By employing discrete tokenization, DFS/BFS token ordering, classifier-free guidance, and a SlowFast decoding scheme, it achieves higher quality and efficiency than traditional PCG or mesh-based 3D generation on a real-world UGC dataset (16k real + 4k synthetic, 25 primitive types). Key findings include the importance of token order and data-source diversity, the practicality of a modular representation for production pipelines, and notable speedups in autoregressive decoding without sacrificing fidelity. The work offers a practical pathway for text-conditioned modular asset generation with broad implications for UGC platforms and game development.
Abstract
The digital industry demands high-quality, diverse modular 3D assets, especially for user-generated content~(UGC). In this work, we introduce AssetFormer, an autoregressive Transformer-based model designed to generate modular 3D assets from textual descriptions. Our pilot study leverages real-world modular assets collected from online platforms. AssetFormer tackles the challenge of creating assets composed of primitives that adhere to constrained design parameters for various applications. By innovatively adapting module sequencing and decoding techniques inspired by language models, our approach enhances asset generation quality through autoregressive modeling. Initial results indicate the effectiveness of AssetFormer in streamlining asset creation for professional development and UGC scenarios. This work presents a flexible framework extendable to various types of modular 3D assets, contributing to the broader field of 3D content generation. The code is available at https://github.com/Advocate99/AssetFormer.
