Monocular Normal Estimation via Shading Sequence Estimation
Zongrui Li, Xinhua Ma, Minghui Hu, Yunqing Zhao, Yingchen Yu, Qian Zheng, Chang Liu, Xudong Jiang, Song Bai
TL;DR
RoSE reframes monocular normal estimation as shading sequence estimation to overcome 3D misalignment. A video diffusion model predicts a shading sequence under a predefined ring-light path from a single grayscale input, and the normal map is recovered analytically via ordinary least squares as $\mathbf{N} = (\mathbf{L}^T \mathbf{L})^{-1} \mathbf{L}^T \mathbf{S}^s$. Trained on the diverse MultiShade dataset, RoSE achieves state-of-the-art performance on real benchmarks (DiLiGenT, LUCES) and demonstrates robust generalization to unseen objects and materials. The approach yields finer geometric details and better 3D alignment while leveraging strong lighting priors encoded in video diffusion models. This shading-sequence paradigm offers a principled, geometry-sensitive alternative to direct normal-map prediction for monocular normal estimation.
Abstract
Monocular normal estimation aims to estimate the normal map from a single RGB image of an object under arbitrary lights. Existing methods rely on deep models to directly predict normal maps. However, they often suffer from 3D misalignment: while the estimated normal maps may appear to have a correct appearance, the reconstructed surfaces often fail to align with the geometric details. We argue that this misalignment stems from the current paradigm: the model struggles to distinguish and reconstruct varying geometry represented in normal maps, as the differences in underlying geometry are reflected only through relatively subtle color variations. To address this issue, we propose a new paradigm that reformulates normal estimation as shading sequence estimation, where shading sequences are more sensitive to various geometric information. Building on this paradigm, we present RoSE, a method that leverages image-to-video generative models to predict shading sequences. The predicted shading sequences are then converted into normal maps by solving a simple ordinary least-squares problem. To enhance robustness and better handle complex objects, RoSE is trained on a synthetic dataset, MultiShade, with diverse shapes, materials, and light conditions. Experiments demonstrate that RoSE achieves state-of-the-art performance on real-world benchmark datasets for object-based monocular normal estimation.
