When Actions Go Off-Task: Detecting and Correcting Misaligned Actions in Computer-Use Agents
Yuting Ning, Jaylen Jones, Zhehao Zhang, Chentao Ye, Weitong Ruan, Junyi Li, Rahul Gupta, Huan Sun
TL;DR
The paper addresses misaligned actions in computer-use agents (CUAs) caused by external prompts or internal limitations. It introduces MisActBench, a benchmark with 2264 action-level labels across 558 trajectories, and DeAction, a two-stage runtime guardrail that detects misaligned actions before execution and iteratively corrects them via structured feedback using a compact narrative history. In offline and online experiments, DeAction achieves over 15 percentage points improvement in F1 on MisActBench, reduces attack success rate by over 90% under adversarial conditions, and preserves or improves task success in benign settings with moderate overhead. This work delivers a practical, plug-and-play defense for real-world CUA deployment, enhancing safety, reliability, and user trust.
Abstract
Computer-use agents (CUAs) have made tremendous progress in the past year, yet they still frequently produce misaligned actions that deviate from the user's original intent. Such misaligned actions may arise from external attacks (e.g., indirect prompt injection) or from internal limitations (e.g., erroneous reasoning). They not only expose CUAs to safety risks, but also degrade task efficiency and reliability. This work makes the first effort to define and study misaligned action detection in CUAs, with comprehensive coverage of both externally induced and internally arising misaligned actions. We further identify three common categories in real-world CUA deployment and construct MisActBench, a benchmark of realistic trajectories with human-annotated, action-level alignment labels. Moreover, we propose DeAction, a practical and universal guardrail that detects misaligned actions before execution and iteratively corrects them through structured feedback. DeAction outperforms all existing baselines across offline and online evaluations with moderate latency overhead: (1) On MisActBench, it outperforms baselines by over 15% absolute in F1 score; (2) In online evaluation, it reduces attack success rate by over 90% under adversarial settings while preserving or even improving task success rate in benign environments.
