Finger Tendon Vibration: Finger Movement Illusions for Immersive Virtual Object Interaction
Kun-Woo Song, Youngrae Kim, Sang Ho Yoon
TL;DR
This work introduces finger tendon vibration (FTV) as a lightweight kinesthetic haptic illusion to enhance immersive VR object interactions. Through three perception studies, it establishes a minimum effective duration of 0.75 s and shows that short FTV does not significantly alter perceived voluntary force but increases perceived involuntary movement with duration, informing rendering strategies. The authors design six VR interaction scenarios and compare four FTV rendering methods (Collision vs Predicted triggers; Full vs Fixed durations), showing that FTV improves body ownership and overall VR experience compared with no vibration or simple vibratory feedback. The study yields practical design guidelines for applying FTV in VR and discusses limitations and avenues for future work, including multi-finger FTV and alternative actuators.
Abstract
The absence of physical information during hand-object interaction in a virtual environment diminishes realism and immersion. Kinesthetic haptic feedback has proven effective in delivering realistic object-derived haptic cues, enhancing the overall virtual reality (VR) experience. Here, we propose kinesthetic illusion through a novel application of finger tendon vibration (FTV), which creates an illusory sensation of finger movement. To effectively apply FTV for virtual object interactions, we first examine the effects of short-duration FTV (<5 s) through 3 perception studies. Based on study results, we design 6 exemplary VR scenarios, representing the overall design space of VR object interactions, and 4 different haptic rendering strategies for FTV. We evaluated these rendering methods on each VR scenario and derived a design guideline for FTV application. We then compared FTV with no vibration and simple vibration, observing that FTV enhances VR experience by providing realistic resistance on the finger, greatly improving body ownership.
