Learning Human Visual Attention on 3D Surfaces through Geometry-Queried Semantic Priors
Soham Pahari, Sandeep C. Kumain
TL;DR
This work tackles the challenge of modeling human visual attention on 3D surfaces by integrating bottom-up geometric cues with top-down semantic priors. It introduces SemGeo-AttentionNet, a dual-stream architecture where geometry queries diffusion-based semantic content through asymmetric cross-attention, and extends static saliency to mesh-aware scanpaths via reinforcement learning on surface topology. Key contributions include diffusion-distilled semantic priors, geometry-to-semantics fusion, and a mesh-respecting RL framework for scanpaths, with state-of-the-art results on SAL3D, NUS3D, and 3DVA across distributional and structural metrics. The approach offers a cognitively grounded 3D attention model with practical implications for VR/AR gaze analytics and 3D scene understanding.
Abstract
Human visual attention on three-dimensional objects emerges from the interplay between bottom-up geometric processing and top-down semantic recognition. Existing 3D saliency methods rely on hand-crafted geometric features or learning-based approaches that lack semantic awareness, failing to explain why humans fixate on semantically meaningful but geometrically unremarkable regions. We introduce SemGeo-AttentionNet, a dual-stream architecture that explicitly formalizes this dichotomy through asymmetric cross-modal fusion, leveraging diffusion-based semantic priors from geometry-conditioned multi-view rendering and point cloud transformers for geometric processing. Cross-attention ensures geometric features query semantic content, enabling bottom-up distinctiveness to guide top-down retrieval. We extend our framework to temporal scanpath generation through reinforcement learning, introducing the first formulation respecting 3D mesh topology with inhibition-of-return dynamics. Evaluation on SAL3D, NUS3D and 3DVA datasets demonstrates substantial improvements, validating how cognitively motivated architectures effectively model human visual attention on three-dimensional surfaces.
