VoroUDF: Meshing Unsigned Distance Fields with Voronoi Optimization
Ningna Wang, Zilong Wang, Xiana Carrera, Xiaohu Guo, Silvia Sellán
TL;DR
VoroUDF presents a Voronoi-based framework for reconstructing surfaces from unsigned distance fields, enabling faithful recovery of non-manifold, open-boundary, and sharp-feature geometries without sign estimations. It jointly optimizes an $L_1$ tangent energy and a feature-aware repulsion over a Voronoi partition, then constructs the mesh as the dual of a geodesic Voronoi diagram and applies thinning to produce a lightweight, real-time-friendly surface. The approach achieves state-of-the-art performance across non-manifold, CAD, and garment datasets, demonstrating improved topological consistency and geometric fidelity. This work advances UDF-to-mesh reconstruction by providing a topology-preserving, adaptable alternative to grid-based methods, with practical impact for graphics, simulation, and design workflows.
Abstract
We present VoroUDF, an algorithm for reconstructing high-quality triangle meshes from Unsigned Distance Fields (UDFs). Our algorithm supports non-manifold geometry, sharp features, and open boundaries, without relying on error-prone inside/outside estimation, restrictive look-up tables nor topologically noisy optimization. Our Voronoi-based formulation combines a L_1 tangent minimization with feature-aware repulsion to robustly recover complex surface topology. It achieves significantly improved topological consistency and geometric fidelity compared to existing methods, while producing lightweight meshes suitable for downstream real-time and interactive applications.
