TTT-Parkour: Rapid Test-Time Training for Perceptive Robot Parkour
Shaoting Zhu, Baijun Ye, Jiaxuan Wang, Jiakang Chen, Ziwen Zhuang, Linzhan Mou, Runhan Huang, Hang Zhao
TL;DR
TTT-Parkour presents a real-to-sim-to-real framework enabling rapid adaptation of humanoid robots to unseen, highly challenging terrains through rapid test-time training. It combines a two-stage learning process—pre-training on procedurally generated terrains and fast fine-tuning on high-fidelity RGB-D reconstructed meshes—with a fast geometry reconstruction pipeline that provides simulation-ready meshes via scale recovery and frame alignment. The approach achieves robust zero-shot sim-to-real transfer across wedges, stakes, boxes, trapezoids, and narrow beams, with adaptation completing in about 10 minutes and a significant gap over training-from-scratch baselines. This work narrows the sim-to-real gap for dynamic humanoid parkour and offers a practical path to rapid deployment in complex environments.
Abstract
Achieving highly dynamic humanoid parkour on unseen, complex terrains remains a challenge in robotics. Although general locomotion policies demonstrate capabilities across broad terrain distributions, they often struggle with arbitrary and highly challenging environments. To overcome this limitation, we propose a real-to-sim-to-real framework that leverages rapid test-time training (TTT) on novel terrains, significantly enhancing the robot's capability to traverse extremely difficult geometries. We adopt a two-stage end-to-end learning paradigm: a policy is first pre-trained on diverse procedurally generated terrains, followed by rapid fine-tuning on high-fidelity meshes reconstructed from real-world captures. Specifically, we develop a feed-forward, efficient, and high-fidelity geometry reconstruction pipeline using RGB-D inputs, ensuring both speed and quality during test-time training. We demonstrate that TTT-Parkour empowers humanoid robots to master complex obstacles, including wedges, stakes, boxes, trapezoids, and narrow beams. The whole pipeline of capturing, reconstructing, and test-time training requires less than 10 minutes on most tested terrains. Extensive experiments show that the policy after test-time training exhibits robust zero-shot sim-to-real transfer capability.
