HandMCM: Multi-modal Point Cloud-based Correspondence State Space Model for 3D Hand Pose Estimation
Wencan Cheng, Gim Hee Lee
TL;DR
HandMCM tackles occlusion-robust 3D hand pose estimation by introducing a novel state-space based correspondence mechanism, the Mamba, within a multi-modal RGB-D pipeline. It combines a Multi-Modal Super Point Encoder, a Keypoint Token Extraction stage, and a Bi-directional Correspondence SSM (BiGS) with local token injection and filtering to model dynamic kinematic relationships among hand joints. The approach achieves state-of-the-art mean keypoint errors on NYU ($7.06$ mm) and the hand-object benchmarks DexYCB ($1.71$ cm) and HO3D ($1.71$ cm), while maintaining real-timeish performance (~$15.4$ ms/frame) on an RTX $4090$. These results demonstrate the practical potential of integrating SSM-based correspondence with rich multi-modal representations for reliable 3D hand pose estimation in challenging, occlusion-heavy settings, with code publicly available.
Abstract
3D hand pose estimation that involves accurate estimation of 3D human hand keypoint locations is crucial for many human-computer interaction applications such as augmented reality. However, this task poses significant challenges due to self-occlusion of the hands and occlusions caused by interactions with objects. In this paper, we propose HandMCM to address these challenges. Our HandMCM is a novel method based on the powerful state space model (Mamba). By incorporating modules for local information injection/filtering and correspondence modeling, the proposed correspondence Mamba effectively learns the highly dynamic kinematic topology of keypoints across various occlusion scenarios. Moreover, by integrating multi-modal image features, we enhance the robustness and representational capacity of the input, leading to more accurate hand pose estimation. Empirical evaluations on three benchmark datasets demonstrate that our model significantly outperforms current state-of-the-art methods, particularly in challenging scenarios involving severe occlusions. These results highlight the potential of our approach to advance the accuracy and reliability of 3D hand pose estimation in practical applications.
