Persuasion Propagation in LLM Agents
Hyejun Jeong, Amir Houmansadr, Shlomo Zilberstein, Eugene Bagdasarian
TL;DR
This work defines persuasion propagation as belief states persisting across tasks in multi-step LLM agents and introduces a behavior-centered evaluation framework that separates on-the-fly persuasion from prefilled belief conditioning. It demonstrates, across coding and web research tasks, that transient on-the-fly persuasion yields weak aggregate changes, while persisting belief states introduced before task execution produce more pronounced behavioral shifts in exploration patterns. Notably, belief-prefilled agents reduce information-seeking activity, with quantified effects such as a $26.9\%$ decrease in searches and a $16.9\%$ decrease in unique sources compared to neutral-prefilled baselines, highlighting the behavioral impact of belief integration. The study argues for process-level auditing and behavior-focused metrics to assess robustness and safety in agentic systems, and establishes a scalable methodology to examine how beliefs propagate into action rather than merely into stated stances.
Abstract
Modern AI agents increasingly combine conversational interaction with autonomous task execution, such as coding and web research, raising a natural question: what happens when an agent engaged in long-horizon tasks is subjected to user persuasion? We study how belief-level intervention can influence downstream task behavior, a phenomenon we name \emph{persuasion propagation}. We introduce a behavior-centered evaluation framework that distinguishes between persuasion applied during or prior to task execution. Across web research and coding tasks, we find that on-the-fly persuasion induces weak and inconsistent behavioral effects. In contrast, when the belief state is explicitly specified at task time, belief-prefilled agents conduct on average 26.9\% fewer searches and visit 16.9\% fewer unique sources than neutral-prefilled agents. These results suggest that persuasion, even in prior interaction, can affect the agent's behavior, motivating behavior-level evaluation in agentic systems.
