PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction
Changjian Jiang, Kerui Ren, Xudong Li, Kaiwen Song, Linning Xu, Tao Lu, Junting Dong, Yu Zhang, Bo Dai, Mulin Yu
TL;DR
PLANING tackles real-time monocular streaming 3D reconstruction by introducing a loosely coupled triangle-Gaussian representation that decouples geometry from appearance. Learnable triangles provide explicit, editable geometry while neural Gaussians supply high-fidelity appearance, together enabling compact, stable reconstructions in a streaming pipeline with geometry-guided initialization and global pose-consistent updates. The approach yields state-of-the-art geometry and rendering metrics, reduces primitive redundancy, and achieves fast online performance (e.g., ScanNetV2 in under $100$ s and significantly faster than prior 2D Gaussian Splatting), while supporting downstream tasks like plane extraction and simulation-ready scene modeling for embodied AI. This combination offers robust, scalable scene modeling suitable for large-scale environments and downstream applications such as pose optimization, large-scale reconstruction, and locomotion policy training, with practical benefits in efficiency and structural clarity.
Abstract
Streaming reconstruction from monocular image sequences remains challenging, as existing methods typically favor either high-quality rendering or accurate geometry, but rarely both. We present PLANING, an efficient on-the-fly reconstruction framework built on a hybrid representation that loosely couples explicit geometric primitives with neural Gaussians, enabling geometry and appearance to be modeled in a decoupled manner. This decoupling supports an online initialization and optimization strategy that separates geometry and appearance updates, yielding stable streaming reconstruction with substantially reduced structural redundancy. PLANING improves dense mesh Chamfer-L2 by 18.52% over PGSR, surpasses ARTDECO by 1.31 dB PSNR, and reconstructs ScanNetV2 scenes in under 100 seconds, over 5x faster than 2D Gaussian Splatting, while matching the quality of offline per-scene optimization. Beyond reconstruction quality, the structural clarity and computational efficiency of \modelname~make it well suited for a broad range of downstream applications, such as enabling large-scale scene modeling and simulation-ready environments for embodied AI. Project page: https://city-super.github.io/PLANING/ .
