Agentic Fog: A Policy-driven Framework for Distributed Intelligence in Fog Computing
Saeed Akbar, Muhammad Waqas, Rahmat Ullah
TL;DR
The paper tackles the challenge of coordinating fog/fog-edge resources under partial observability and strict latency by proposing Agentic Fog (AF), a non-LLM, policy-driven multi-agent framework. Fog Nodes operate as autonomous agents with shared memory and peer-to-peer coordination, and system-wide goals are decomposed by a Global Orchestrator into abstract sub-goals, yielding a formal exact potential game that guarantees convergence under asynchronous bounded-rational updates and resilience to node failures. The work provides a rigorous model, layered architecture, and algorithms, along with simulations showing substantial latency reductions, fast convergence, and graceful degradation under failures relative to ILP and greedy baselines. The practical impact is a scalable, analyzable, and robust framework for distributed intelligence in latency-sensitive fog and edge environments that avoids the computational and interpretability challenges of LLM-based agentic systems. The findings clarify the distinction between LLM-driven AAI and principled non-LLM agentic architectures, demonstrating that infrastructure systems can achieve emergent intelligent behavior with formal guarantees using shared memory and localized coordination.
Abstract
Fog and edge computing require adaptive control schemes that can handle partial observability, severe latency requirements, and dynamically changing workloads. Recent research on Agentic AI (AAI) increasingly integrates reasoning systems powered by Large Language Models; however, these tools are not applicable to infrastructure-level systems due to their high computational cost, stochastic nature, and poor formal analyzability. In this paper, a generic model, Agentic Fog (AF), is presented, in which fog nodes are represented as policy-driven autonomous agents that communicate via p2p interactions based on shared memory and localized coordination. The suggested architecture decomposes a system's goals into abstract policy guidance and formalizes decentralized fog coordination as an exact potential game. The framework is guaranteed to converge and remain stable under asynchronous updates, bounded-rational best-response dynamics, and node failures. Simulations demonstrate that the AF system achieves lower average latency and adapts more efficiently to varying demand than greedy heuristics and integer linear programming under dynamic conditions. The sensitivity analysis also demonstrates the capability to perform optimally under different memory and coordination conditions.
