Exploring the holographic entropy cone via reinforcement learning
Temple He, Jaeha Lee, Hirosi Ooguri
TL;DR
This work introduces a reinforcement learning framework to explore the holographic entropy cone (HEC) by targeting graph realizations whose min-cut entropies reproduce given vectors. The method precisely classifies targets inside the HEC and, for targets outside, navigates toward the nearest facet, enabling gradient-based discovery of holographic inequalities. Demonstrations on ${\sf N}=3$ recover monogamy of mutual information and on ${\sf N}=6$ resolve 3 of 6 mysterious SAC extreme rays, providing evidence for additional HEIs yet to be found. The results illustrate RL as a powerful, scalable tool for uncovering the facet structure of high-dimensional entropy cones and guide future directions toward a complete ${\sf N}=6$ characterization.
Abstract
We develop a reinforcement learning algorithm to study the holographic entropy cone. Given a target entropy vector, our algorithm searches for a graph realization whose min-cut entropies match the target vector. If the target vector does not admit such a graph realization, it must lie outside the cone, in which case the algorithm finds a graph whose corresponding entropy vector most nearly approximates the target and allows us to probe the location of the facets. For the $\sf N=3$ cone, we confirm that our algorithm successfully rediscovers monogamy of mutual information beginning with a target vector outside the holographic entropy cone. We then apply the algorithm to the $\sf N=6$ cone, analyzing the 6 "mystery" extreme rays of the subadditivity cone from arXiv:2412.15364 that satisfy all known holographic entropy inequalities yet lacked graph realizations. We found realizations for 3 of them, proving they are genuine extreme rays of the holographic entropy cone, while providing evidence that the remaining 3 are not realizable, implying unknown holographic inequalities exist for $\sf N=6$.
