Graphical X Splatting (GraphiXS): A Graphical Model for 4D Gaussian Splatting under Uncertainty
Doga Yilmaz, Jialin Zhu, Deshan Gong, He Wang
TL;DR
GraphiXS introduces a probabilistic graphical framework for 4D Gaussian Splatting to explicitly model multi-type data uncertainty, including missing views, temporal sparsity, and camera asynchrony. It formulates a generative process with a mixture of components, enables MAP inference, and treats camera poses and times as latent random variables, with priors and higher-order dynamics to regulate behavior. The framework is instantiated with Gaussian and Student's-t components and can upgrade existing 4DGS methods by adding stochastic components and priors, showing robust performance across diverse uncertainty settings. Experiments on the N3DV dataset demonstrate clear improvements over baselines under standard and uncertain conditions, highlighting GraphiXS's potential to enhance robustness and generalization in neural rendering. The work offers a principled, generalizable path toward uncertainty-aware 4DGS with practical impact for robust 3D reconstruction and neural rendering workflows.
Abstract
We propose a new framework to systematically incorporate data uncertainty in Gaussian Splatting. Being the new paradigm of neural rendering, Gaussian Splatting has been investigated in many applications, with the main effort in extending its representation, improving its optimization process, and accelerating its speed. However, one orthogonal, much needed, but under-explored area is data uncertainty. In standard 4D Gaussian Splatting, data uncertainty can manifest as view sparsity, missing frames, camera asynchronization, etc. So far, there has been little research to holistically incorporating various types of data uncertainty under a single framework. To this end, we propose Graphical X Splatting, or GraphiXS, a new probabilistic framework that considers multiple types of data uncertainty, aiming for a fundamental augmentation of the current 4D Gaussian Splatting paradigm into a probabilistic setting. GraphiXS is general and can be instantiated with a range of primitives, e.g. Gaussians, Student's-t. Furthermore, GraphiXS can be used to `upgrade' existing methods to accommodate data uncertainty. Through exhaustive evaluation and comparison, we demonstrate that GraphiXS can systematically model various uncertainties in data, outperform existing methods in many settings where data are missing or polluted in space and time, and therefore is a major generalization of the current 4D Gaussian Splatting research.
