Frequency-Based Hyperparameter Selection in Games
Aniket Sanyal, Baraah A. M. Sidahmed, Rebekka Burkholz, Tatjana Chavdarova
TL;DR
This work addresses hyperparameter tuning for LookAhead in games, where rotational dynamics impede standard optimization. By formulating a frequency-domain, modal stability framework, the authors derive convergence guarantees for LookAhead and introduce Modal LookAhead (MoLA), which adaptively selects the horizon $k$ and averaging weight $\alpha$ to maximize stability based on the problem’s dominant modes. MoLA achieves provable $O(1/T)$ convergence for the averaged iterate while consistently outperforming baselines in bilinear and strongly convex–strongly concave settings, with only lightweight spectral computations per LookAhead cycle. The approach provides practical hyperparameter rules that link phase alignment and amplitude damping of oscillatory modes to stability margins, enabling faster, more robust training in rotational game dynamics with minimal computational overhead. The results suggest broad applicability to GANs and multi-agent RL, and point to future work on scaling spectral estimation and periodic re-tuning in large-scale problems.
Abstract
Learning in smooth games fundamentally differs from standard minimization due to rotational dynamics, which invalidate classical hyperparameter tuning strategies. Despite their practical importance, effective methods for tuning in games remain underexplored. A notable example is LookAhead (LA), which achieves strong empirical performance but introduces additional parameters that critically influence performance. We propose a principled approach to hyperparameter selection in games by leveraging frequency estimation of oscillatory dynamics. Specifically, we analyze oscillations both in continuous-time trajectories and through the spectrum of the discrete dynamics in the associated frequency-based space. Building on this analysis, we introduce \emph{Modal LookAhead (MoLA)}, an extension of LA that selects the hyperparameters adaptively to a given problem. We provide convergence guarantees and demonstrate in experiments that MoLA accelerates training in both purely rotational games and mixed regimes, all with minimal computational overhead.
