Elsewise: Authoring AI-Based Interactive Narrative with Possibility Space Visualization
Yi Wang, John Joon Young Chung, Melissa Roemmele, Yuqian Sun, Tiffany Wang, Shm Garanganao Almeda, Brett A. Halperin, Yuwen Lu, Max Kreminski
TL;DR
This work tackles the challenge of aligning authorial intent with player experience in AI-based interactive narratives by introducing Bundled Storylines and the Elsewise authoring tool. Bundled Storyline Visualization provides 1D and 2D views of the narrative possibility space, derived from author-defined or data-derived narrative dimensions, to help authors perceive, compare, and steer emergent story trajectories. A user study (n=12) demonstrates that Elsewise improves authors' anticipation of player-experienced narratives, increases perceived control, and enhances creative exploration through rapid, data-grounded feedback. The approach offers a practical pathway toward balancing authorial intent and player agency in AI-driven INs and suggests design directions for future general AI agent tooling with possibility-space visualization.
Abstract
Interactive narrative (IN) authors craft spaces of divergent narrative possibilities for players to explore, with the player's input determining which narrative possibilities they actually experience. Generative AI can enable new forms of IN by improvisationally expanding on pre-authored content in response to open-ended player input. However, this extrapolation risks widening the gap between author-envisioned and player-experienced stories, potentially limiting the strength of plot progression and the communication of the author's narrative intent. To bridge the gap, we introduce Elsewise: an authoring tool for AI-based INs that implements a novel Bundled Storyline concept to enhance author's perception and understanding of the narrative possibility space, allowing authors to explore similarities and differences between possible playthroughs of their IN in terms of open-ended, user-configurable narrative dimensions. A user study (n=12) shows that our approach improves author anticipation of player-experienced narrative, leading to more effective control and exploration of the narrative possibility spaces.
