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Vision-Language Models on the Edge for Real-Time Robotic Perception

Sarat Ahmad, Maryam Hafeez, Syed Ali Raza Zaidi

TL;DR

This paper tackles the latency and privacy challenges of deploying Vision–Language Models in real-world robotics by moving inference to ORAN/MEC edge infrastructure. It implements a WebRTC-based pipeline that streams multimodal data from a Unitree G1 robot to an edge node, evaluating LLaMA-3.2-11B-Vision-Instruct at the edge versus cloud, and also tests the compact Qwen2-VL-2B-Instruct for latency-critical tasks. Results show edge deployment preserves near-cloud accuracy while reducing end-to-end latency by about 5%, while the compact model achieves sub-second responsiveness at the cost of reduced reasoning capability, highlighting a latency–accuracy trade-off. The work demonstrates the practicality of edge-enabled multimodal robotics and points to hybrid strategies that leverage fast perceptual grounding with selective, deeper reasoning on larger models for real-time decision making.

Abstract

Vision-Language Models (VLMs) enable multimodal reasoning for robotic perception and interaction, but their deployment in real-world systems remains constrained by latency, limited onboard resources, and privacy risks of cloud offloading. Edge intelligence within 6G, particularly Open RAN and Multi-access Edge Computing (MEC), offers a pathway to address these challenges by bringing computation closer to the data source. This work investigates the deployment of VLMs on ORAN/MEC infrastructure using the Unitree G1 humanoid robot as an embodied testbed. We design a WebRTC-based pipeline that streams multimodal data to an edge node and evaluate LLaMA-3.2-11B-Vision-Instruct deployed at the edge versus in the cloud under real-time conditions. Our results show that edge deployment preserves near-cloud accuracy while reducing end-to-end latency by 5\%. We further evaluate Qwen2-VL-2B-Instruct, a compact model optimized for resource-constrained environments, which achieves sub-second responsiveness, cutting latency by more than half but at the cost of accuracy.

Vision-Language Models on the Edge for Real-Time Robotic Perception

TL;DR

This paper tackles the latency and privacy challenges of deploying Vision–Language Models in real-world robotics by moving inference to ORAN/MEC edge infrastructure. It implements a WebRTC-based pipeline that streams multimodal data from a Unitree G1 robot to an edge node, evaluating LLaMA-3.2-11B-Vision-Instruct at the edge versus cloud, and also tests the compact Qwen2-VL-2B-Instruct for latency-critical tasks. Results show edge deployment preserves near-cloud accuracy while reducing end-to-end latency by about 5%, while the compact model achieves sub-second responsiveness at the cost of reduced reasoning capability, highlighting a latency–accuracy trade-off. The work demonstrates the practicality of edge-enabled multimodal robotics and points to hybrid strategies that leverage fast perceptual grounding with selective, deeper reasoning on larger models for real-time decision making.

Abstract

Vision-Language Models (VLMs) enable multimodal reasoning for robotic perception and interaction, but their deployment in real-world systems remains constrained by latency, limited onboard resources, and privacy risks of cloud offloading. Edge intelligence within 6G, particularly Open RAN and Multi-access Edge Computing (MEC), offers a pathway to address these challenges by bringing computation closer to the data source. This work investigates the deployment of VLMs on ORAN/MEC infrastructure using the Unitree G1 humanoid robot as an embodied testbed. We design a WebRTC-based pipeline that streams multimodal data to an edge node and evaluate LLaMA-3.2-11B-Vision-Instruct deployed at the edge versus in the cloud under real-time conditions. Our results show that edge deployment preserves near-cloud accuracy while reducing end-to-end latency by 5\%. We further evaluate Qwen2-VL-2B-Instruct, a compact model optimized for resource-constrained environments, which achieves sub-second responsiveness, cutting latency by more than half but at the cost of accuracy.
Paper Structure (19 sections, 4 figures)

This paper contains 19 sections, 4 figures.

Figures (4)

  • Figure 1: Overview of the system architecture for edge-deployed VLM in robotic perception, illustrating the interactions among key system components.
  • Figure 2: Overview of the dataset collected with the Unitree G1 robot in a laboratory environment, comprising 200 Q&A pairs distributed across five domains of human–robot interaction
  • Figure 3: Evaluation results: (a) Accuracy and latency of VLMs on the Robo2VLM benchmark; (b) Accuracy and latency on the robot-collected dataset; (c) End-to-end latency distributions for locally deployed LLaMA-3.2.
  • Figure 4: Per-category accuracy of VLMs on the robot-collected dataset, across human–robot interaction domains.