Rig-Aware 3D Reconstruction of Vehicle Undercarriages using Gaussian Splatting
Nitin Kulkarni, Akhil Devarashetti, Charlie Cluss, Livio Forte, Dan Buckmaster, Philip Schneider, Chunming Qiao, Alina Vereshchaka
TL;DR
This paper tackles the challenge of remote, reliable inspection of vehicle undercarriages by capturing multi-view wide-angle video with a three-camera rig and reconstructing photorealistic, interactive 3D models. It introduces a rig-aware Structure-from-Motion pipeline that integrates precise calibration, sub-frame video synchronization, constrained learned feature matching (DISK+LightGlue), and rig priors in bundle adjustment to overcome low parallax and distortion. The sparse reconstruction seeds a fast 3D Gaussian splatting stage that yields real-time renderable radiance representations, achieving high fidelity (PSNR $>30$ dB, SSIM $>0.9$, LPIPS $<0.2$) and practical speeds ($>130$ FPS). The approach enables safer inspections, increased buyer confidence, and scalable deployment in marketplaces and maintenance workflows, with potential extensions to automated damage detection and other industrial inspection tasks.
Abstract
Inspecting the undercarriage of used vehicles is a labor-intensive task that requires inspectors to crouch or crawl underneath each vehicle to thoroughly examine it. Additionally, online buyers rarely see undercarriage photos. We present an end-to-end pipeline that utilizes a three-camera rig to capture videos of the undercarriage as the vehicle drives over it, and produces an interactive 3D model of the undercarriage. The 3D model enables inspectors and customers to rotate, zoom, and slice through the undercarriage, allowing them to detect rust, leaks, or impact damage in seconds, thereby improving both workplace safety and buyer confidence. Our primary contribution is a rig-aware Structure-from-Motion (SfM) pipeline specifically designed to overcome the challenges of wide-angle lens distortion and low-parallax scenes. Our method overcomes the challenges of wide-angle lens distortion and low-parallax scenes by integrating precise camera calibration, synchronized video streams, and strong geometric priors from the camera rig. We use a constrained matching strategy with learned components, the DISK feature extractor, and the attention-based LightGlue matcher to generate high-quality sparse point clouds that are often unattainable with standard SfM pipelines. These point clouds seed the Gaussian splatting process to generate photorealistic undercarriage models that render in real-time. Our experiments and ablation studies demonstrate that our design choices are essential to achieve state-of-the-art quality.
