CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting
Yu-Jen Tseng, Chia-Hao Kao, Jing-Zhong Chen, Alessandro Gnutti, Shao-Yuan Lo, Yen-Yu Lin, Wen-Hsiao Peng
TL;DR
This work tackles the high transmission cost and limited decode-time segmentation of 3D Gaussian Splatting by introducing CSGaussian, a three-stage, rate-distortion-optimized compression and segmentation framework. It combines an INR-based hyperprior with a progressive training scheme that first optimizes color, then learns and compresses semantic features, and finally performs RD-optimized semantic compression. Key contributions include the INR-based hyperprior for color and semantic attributes, and compression-guided segmentation with quantization-aware training and quality-aware weighting to balance rendering fidelity and semantic accuracy. Experiments on LERF and 3D-OVS show substantial bitrate reductions while preserving rendering quality and improving open-vocabulary segmentation, enabling efficient server-to-edge applications such as AR scene editing and manipulation.
Abstract
We present the first unified framework for rate-distortion-optimized compression and segmentation of 3D Gaussian Splatting (3DGS). While 3DGS has proven effective for both real-time rendering and semantic scene understanding, prior works have largely treated these tasks independently, leaving their joint consideration unexplored. Inspired by recent advances in rate-distortion-optimized 3DGS compression, this work integrates semantic learning into the compression pipeline to support decoder-side applications--such as scene editing and manipulation--that extend beyond traditional scene reconstruction and view synthesis. Our scheme features a lightweight implicit neural representation-based hyperprior, enabling efficient entropy coding of both color and semantic attributes while avoiding costly grid-based hyperprior as seen in many prior works. To facilitate compression and segmentation, we further develop compression-guided segmentation learning, consisting of quantization-aware training to enhance feature separability and a quality-aware weighting mechanism to suppress unreliable Gaussian primitives. Extensive experiments on the LERF and 3D-OVS datasets demonstrate that our approach significantly reduces transmission cost while preserving high rendering quality and strong segmentation performance.
