AdaMARP: An Adaptive Multi-Agent Interaction Framework for General Immersive Role-Playing
Zhenhua Xu, Dongsheng Chen, Shuo Wang, Jian Li, Chengjie Wang, Meng Han, Yabiao Wang
TL;DR
AdaMARP presents a general adaptive framework for immersive role-playing by coupling an environment-aware messaging format with a discrete Scene Manager that orchestrates multi-character interaction and scene transitions. It introduces AdaRPSet and AdaSMSet to supervise Actor and Scene Manager behaviors, respectively, and AdaptiveBench to evaluate full trajectories rather than single-turn outputs. Across multiple backbones and scales, AdaRPSet improves character consistency and environmental grounding, with an 8B Actor model outperforming several commercial LLMs, while AdaSMSet enables smoother scene transitions and more natural role introductions, surpassing Claude Sonnet 4.5 at 14B. The framework’s trajectory-level evaluation and data releases support robust, generalizable immersive role-playing beyond static prompts or fixed rosters, advancing practical open-ended agentic narratives.
Abstract
LLM role-playing aims to portray arbitrary characters in interactive narratives, yet existing systems often suffer from limited immersion and adaptability. They typically under-model dynamic environmental information and assume largely static scenes and casts, offering insufficient support for multi-character orchestration, scene transitions, and on-the-fly character introduction. We propose an adaptive multi-agent role-playing framework, AdaMARP, featuring an immersive message format that interleaves [Thought], (Action), <Environment>, and Speech, together with an explicit Scene Manager that governs role-playing through discrete actions (init_scene, pick_speaker, switch_scene, add_role, end) accompanied by rationales. To train these capabilities, we construct AdaRPSet for the Actor Model and AdaSMSet for supervising orchestration decisions, and introduce AdaptiveBench for trajectory-level evaluation. Experiments across multiple backbones and model scales demonstrate consistent improvements: AdaRPSet enhances character consistency, environment grounding, and narrative coherence, with an 8B actor outperforming several commercial LLMs, while AdaSMSet enables smoother scene transitions and more natural role introductions, surpassing Claude Sonnet 4.5 using only a 14B LLM.
