Mind the gap: A real-valued distance on combinatorial games
Kyle Burke, Michael Fisher, Craig Tennenhouse
TL;DR
This work defines a real-valued distance $wd$ on the space $\mathcal{C}$ of short combinatorial games in canonical form to quantify proximity between game positions under play. It proves that $wd$ is a metric and extends naturally to loopy games by considering infinite DAG representations, enabling analysis of Cauchy sequences and their limit points, including various loopy targets such as $over$, $on$, and $upon$. The paper investigates the closure $\overline{\mathcal{C}}$, showing it partitions loopy games non-trivially and exploring which loopy games can be approached by $wd$-convergent sequences (e.g., Bach's Carousel is not a limit point; several non-stoppers are). It further compares $wd$ to alternative metrics and outlines open questions about plum trees, non-stopper-sided loopy games, and the role of infinite-DAG sequences in expanding the closure.
Abstract
We define a real-valued distance metric $wd$ on the space $\mathcal{C}$ of short combinatorial games in canonical form. We demonstrate the existence of Cauchy sequences informed by sidling sequences, find limit points, and investigate the closure $\overline{\mathcal{C}}$, which is shown to partition the set of loopy games in a non-trivial way. Stoppers, enders, and non-stopper-sided loopy games are explored, as well as the topological properties of $(\mathcal{C},wd)$.
