Inference-time Physics Alignment of Video Generative Models with Latent World Models
Jianhao Yuan, Xiaofeng Zhang, Felix Friedrich, Nicolas Beltran-Velez, Melissa Hall, Reyhane Askari-Hemmat, Xiaochuang Han, Nicolas Ballas, Michal Drozdzal, Adriana Romero-Soriano
TL;DR
This work tackles the failure of video generative models to respect basic physics by reframing physics plausibility as an inference-time alignment problem. It introduces WMReward, which leverages the latent world model VJEPA-2 as a reward signal to tilt sampling and steer denoising trajectories in diffusion-based video generation. Through Best-of-$N$ and gradient-guided schemes, WMReward improves physics plausibility across image-text, image-text-video, and text-video setups, achieving state-of-the-art PhysicsIQ scores and positive human judgments. The study demonstrates the viability of latent world models as physics priors for video generation and discusses scalability, computation tradeoffs, and robustness, pointing to future work on richer rewards and search strategies.
Abstract
State-of-the-art video generative models produce promising visual content yet often violate basic physics principles, limiting their utility. While some attribute this deficiency to insufficient physics understanding from pre-training, we find that the shortfall in physics plausibility also stems from suboptimal inference strategies. We therefore introduce WMReward and treat improving physics plausibility of video generation as an inference-time alignment problem. In particular, we leverage the strong physics prior of a latent world model (here, VJEPA-2) as a reward to search and steer multiple candidate denoising trajectories, enabling scaling test-time compute for better generation performance. Empirically, our approach substantially improves physics plausibility across image-conditioned, multiframe-conditioned, and text-conditioned generation settings, with validation from human preference study. Notably, in the ICCV 2025 Perception Test PhysicsIQ Challenge, we achieve a final score of 62.64%, winning first place and outperforming the previous state of the art by 7.42%. Our work demonstrates the viability of using latent world models to improve physics plausibility of video generation, beyond this specific instantiation or parameterization.
