EditEmoTalk: Controllable Speech-Driven 3D Facial Animation with Continuous Expression Editing
Diqiong Jiang, Kai Zhu, Dan Song, Jian Chang, Chenglizhao Chen, Zhenyu Wu
TL;DR
EditEmoTalk tackles the lack of continuous emotional control in speech-driven 3D facial animation by introducing a boundary-aware expression manifold and an emotional consistency loss. A dual-branch speech encoder and a Continuous Expression Editing Module enable smooth, interpretable transitions along learned emotion directions, while a Diffusion Transformer conditioned on audio and edited emotion realizations yields faithful, temporally coherent facial motion. The framework combines reconstruction, geometric, temporal, and emotion-alignment objectives, plus a dual-train training strategy to preserve lip-sync when no editing is applied and enable precise editing when desired. Across multiple public datasets, EditEmoTalk achieves superior controllability, expressiveness, and generalization, with high perceptual quality and robust lip synchronization, making it practical for interactive digital humans. Code and pretrained models are to be released.
Abstract
Speech-driven 3D facial animation aims to generate realistic and expressive facial motions directly from audio. While recent methods achieve high-quality lip synchronization, they often rely on discrete emotion categories, limiting continuous and fine-grained emotional control. We present EditEmoTalk, a controllable speech-driven 3D facial animation framework with continuous emotion editing. The key idea is a boundary-aware semantic embedding that learns the normal directions of inter-emotion decision boundaries, enabling a continuous expression manifold for smooth emotion manipulation. Moreover, we introduce an emotional consistency loss that enforces semantic alignment between the generated motion dynamics and the target emotion embedding through a mapping network, ensuring faithful emotional expression. Extensive experiments demonstrate that EditEmoTalk achieves superior controllability, expressiveness, and generalization while maintaining accurate lip synchronization. Code and pretrained models will be released.
