GaussianFluent: Gaussian Simulation for Dynamic Scenes with Mixed Materials
Bei Huang, Yixin Chen, Ruijie Lu, Gang Zeng, Hongbin Zha, Yuru Pei, Siyuan Huang
TL;DR
GaussianFluent addresses the limitations of 3D Gaussian Splatting by enabling coherent interior textures and physically grounded brittle fracture for mixed-material objects. It introduces a training-free internal texture synthesis pipeline and an optimized GPU-accelerated CD-MPM that supports mixed materials and continuous return mapping, enabling real-time, photorealistic dynamic scenes. The approach yields high-fidelity interior structures and plausible topological changes under challenging scenarios such as bullet impacts, slicing, and fluid-like behavior, outperforming prior GS methods in both visuals and dynamics. This framework broadens the applicability of Gaussian Splatting to interactive VR, robotics, and other domains requiring realistic, dynamic 3D scenes with mixed materials and fracture phenomena.
Abstract
3D Gaussian Splatting (3DGS) has emerged as a prominent 3D representation for high-fidelity and real-time rendering. Prior work has coupled physics simulation with Gaussians, but predominantly targets soft, deformable materials, leaving brittle fracture largely unresolved. This stems from two key obstacles: the lack of volumetric interiors with coherent textures in GS representation, and the absence of fracture-aware simulation methods for Gaussians. To address these challenges, we introduce GaussianFluent, a unified framework for realistic simulation and rendering of dynamic object states. First, it synthesizes photorealistic interiors by densifying internal Gaussians guided by generative models. Second, it integrates an optimized Continuum Damage Material Point Method (CD-MPM) to enable brittle fracture simulation at remarkably high speed. Our approach handles complex scenarios including mixed-material objects and multi-stage fracture propagation, achieving results infeasible with previous methods. Experiments clearly demonstrate GaussianFluent's capability for photo-realistic, real-time rendering with structurally consistent interiors, highlighting its potential for downstream application, such as VR and Robotics.
