Model-Agnostic Solutions for Deep Reinforcement Learning in Non-Ergodic Contexts
Bert Verbruggen, Arne Vanhoyweghen, Vincent Ginis
TL;DR
The paper addresses the mismatch between time-average growth and ensemble-averaged rewards in non-ergodic reinforcement learning. It proposes a DRL framework that injects explicit temporal dependence by training over repeated trajectories, avoiding reward-altering transformations. Empirical results show that standard DRL methods fail to learn growth-optimal policies under multiplicative, non-ergodic dynamics unless temporal repetition is introduced; with path-dependent training, Deep Q-Networks begin to align with growth-rate objectives and Actor–Critic models can approach Kelly-optimal strategies. This work offers a practical route to non-ergodic policy learning with potential impact on finance and other domains characterized by multiplicative dynamics, by integrating ergodic reasoning into the training process rather than modifying objectives or rewards.
Abstract
Reinforcement Learning (RL) remains a central optimisation framework in machine learning. Although RL agents can converge to optimal solutions, the definition of ``optimality'' depends on the environment's statistical properties. The Bellman equation, central to most RL algorithms, is formulated in terms of expected values of future rewards. However, when ergodicity is broken, long-term outcomes depend on the specific trajectory rather than on the ensemble average. In such settings, the ensemble average diverges from the time-average growth experienced by individual agents, with expected-value formulations yielding systematically suboptimal policies. Prior studies demonstrated that traditional RL architectures fail to recover the true optimum in non-ergodic environments. We extend this analysis to deep RL implementations and show that these, too, produce suboptimal policies under non-ergodic dynamics. Introducing explicit time dependence into the learning process can correct this limitation. By allowing the network's function approximation to incorporate temporal information, the agent can estimate value functions consistent with the process's intrinsic growth rate. This improvement does not require altering the environmental feedback, such as reward transformations or modified objective functions, but arises naturally from the agent's exposure to temporal trajectories. Our results contribute to the growing body of research on reinforcement learning methods for non-ergodic systems.
