Instruction-Driven 3D Facial Expression Generation and Transition
Anh H. Vo, Tae-Seok Kim, Hulin Jin, Soo-Mi Choi, Yong-Guk Kim
TL;DR
This work tackles instruction-driven 3D facial expression generation and transition from a single RGB image. It introduces two core components: IFED, a multimodal cross-attention module that aligns text prompts with facial expression parameters, and I2FET, a conditional variational framework that maps text and latent factors to expression/pose trajectories; FLAME/DECA-based rendering completes the pipeline. Evaluations on CK+ and CelebV-HQ show superior transition accuracy and high-quality rendering compared to baselines, with extensive ablations validating the roles of IFED, CAFT, and specialized losses. The approach enables diverse, text-guided facial expression sequences and has practical potential for controllable avatars, with future work aiming to expand expression vocabulary via LLMs and improve realism in challenging poses and occlusions.
Abstract
A 3D avatar typically has one of six cardinal facial expressions. To simulate realistic emotional variation, we should be able to render a facial transition between two arbitrary expressions. This study presents a new framework for instruction-driven facial expression generation that produces a 3D face and, starting from an image of the face, transforms the facial expression from one designated facial expression to another. The Instruction-driven Facial Expression Decomposer (IFED) module is introduced to facilitate multimodal data learning and capture the correlation between textual descriptions and facial expression features. Subsequently, we propose the Instruction to Facial Expression Transition (I2FET) method, which leverages IFED and a vertex reconstruction loss function to refine the semantic comprehension of latent vectors, thus generating a facial expression sequence according to the given instruction. Lastly, we present the Facial Expression Transition model to generate smooth transitions between facial expressions. Extensive evaluation suggests that the proposed model outperforms state-of-the-art methods on the CK+ and CelebV-HQ datasets. The results show that our framework can generate facial expression trajectories according to text instruction. Considering that text prompts allow us to make diverse descriptions of human emotional states, the repertoire of facial expressions and the transitions between them can be expanded greatly. We expect our framework to find various practical applications More information about our project can be found at https://vohoanganh.github.io/tg3dfet/
