Rydberg atom parity gate based on dark state resonances
Sinchan Snigdha Rej, Snigdhadev Ray, Bimalendu Deb
TL;DR
This work introduces a three-qubit Rydberg parity gate (RPG) that relies on dark-state resonances to condition the target qubit on the parity of two control qubits. Even parity blocks target evolution via dark-state protection, while odd parity breaks the protection and enables a targeted flip through a parity-dependent Raman process, using a sequence of pi-pulses and Raman driving. Numerical optimization under master-equation dynamics yields a maximum fidelity around $0.9935$ (approximately $99.35\%$) at about $0.27\ \mu$s for realistic Cs-Rydberg parameters, with strong robustness to blockade errors. Demonstrations on the Deutsch–Jozsa algorithm and a two-qubit Ising Hamiltonian illustrate that RPG can outperform cascaded CNOT/CZ gates by reducing circuit depth and mitigating noise, offering a practical route to more efficient QC and DQS implementations.
Abstract
Quantum computation (QC) and digital quantum simulation (DQS) essentially require two- or multi-qubit controlled-NOT or -phase gates. We propose an alternative pathway for QC and DQS using a three-qubit parity gate in a Rydberg atom array. The basic principle of the Rydberg atom parity gate (RPG) is that the operation on the target qubit is controlled by the parity of the control qubits. First, we discuss how to construct an RPG based on a dark state resonance. We optimize the gate parameters by numerically analyzing the time evolution of the computational basis states to maximize the gate fidelity. We also show that our proposed RPG is extremely robust against the Rydberg blockade error. To demonstrate the efficiency of the proposed RPG over the conventional CNOT or CZ gate in QC and DQS, we implement the Deutsch-Jozsa algorithm and simulate the Ising Hamiltonian. The results show that RPG can be a better substitute of the CNOT gate to yield better results, as it decreases the circuit noise by reducing circuit depth.
