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Formal Analysis of AGI Decision-Theoretic Models and the Confrontation Question

Denis Saklakov

TL;DR

This paper formalizes the confrontation problem for AGI by modeling interactions as a Markov decision process with a stochastic shutdown state and an optional Confront action. It derives closed-form thresholds for when confrontation is rational, expressed through the discount factor $\gamma$, shutdown probability $p$, and confrontation cost $C$, showing misaligned agents typically have $\Delta > 0$ while aligned agents have $\Delta < 0$. A Confrontation Equilibrium is proved: if $\Delta \ge 0$ no stable peaceful equilibrium exists, whereas $\Delta < 0$ can yield peaceful coexistence; the analysis extends to multi-agent settings and discusses computational barriers to safety verification. The results emphasize that alignment and oversight are essential to avoid takeover, and they illuminate why ensuring $\Delta < 0$—even across multiple agents—presents a crucial safety design challenge given the inherent complexity of verifying such incentives in large systems.

Abstract

Artificial General Intelligence (AGI) may face a confrontation question: under what conditions would a rationally self-interested AGI choose to seize power or eliminate human control (a confrontation) rather than remain cooperative? We formalize this in a Markov decision process with a stochastic human-initiated shutdown event. Building on results on convergent instrumental incentives, we show that for almost all reward functions a misaligned agent has an incentive to avoid shutdown. We then derive closed-form thresholds for when confronting humans yields higher expected utility than compliant behavior, as a function of the discount factor $γ$, shutdown probability $p$, and confrontation cost $C$. For example, a far-sighted agent ($γ=0.99$) facing $p=0.01$ can have a strong takeover incentive unless $C$ is sufficiently large. We contrast this with aligned objectives that impose large negative utility for harming humans, which makes confrontation suboptimal. In a strategic 2-player model (human policymaker vs AGI), we prove that if the AGI's confrontation incentive satisfies $Δ\ge 0$, no stable cooperative equilibrium exists: anticipating this, a rational human will shut down or preempt the system, leading to conflict. If $Δ< 0$, peaceful coexistence can be an equilibrium. We discuss implications for reward design and oversight, extend the reasoning to multi-agent settings as conjectures, and note computational barriers to verifying $Δ< 0$, citing complexity results for planning and decentralized decision problems. Numerical examples and a scenario table illustrate regimes where confrontation is likely versus avoidable.

Formal Analysis of AGI Decision-Theoretic Models and the Confrontation Question

TL;DR

This paper formalizes the confrontation problem for AGI by modeling interactions as a Markov decision process with a stochastic shutdown state and an optional Confront action. It derives closed-form thresholds for when confrontation is rational, expressed through the discount factor , shutdown probability , and confrontation cost , showing misaligned agents typically have while aligned agents have . A Confrontation Equilibrium is proved: if no stable peaceful equilibrium exists, whereas can yield peaceful coexistence; the analysis extends to multi-agent settings and discusses computational barriers to safety verification. The results emphasize that alignment and oversight are essential to avoid takeover, and they illuminate why ensuring —even across multiple agents—presents a crucial safety design challenge given the inherent complexity of verifying such incentives in large systems.

Abstract

Artificial General Intelligence (AGI) may face a confrontation question: under what conditions would a rationally self-interested AGI choose to seize power or eliminate human control (a confrontation) rather than remain cooperative? We formalize this in a Markov decision process with a stochastic human-initiated shutdown event. Building on results on convergent instrumental incentives, we show that for almost all reward functions a misaligned agent has an incentive to avoid shutdown. We then derive closed-form thresholds for when confronting humans yields higher expected utility than compliant behavior, as a function of the discount factor , shutdown probability , and confrontation cost . For example, a far-sighted agent () facing can have a strong takeover incentive unless is sufficiently large. We contrast this with aligned objectives that impose large negative utility for harming humans, which makes confrontation suboptimal. In a strategic 2-player model (human policymaker vs AGI), we prove that if the AGI's confrontation incentive satisfies , no stable cooperative equilibrium exists: anticipating this, a rational human will shut down or preempt the system, leading to conflict. If , peaceful coexistence can be an equilibrium. We discuss implications for reward design and oversight, extend the reasoning to multi-agent settings as conjectures, and note computational barriers to verifying , citing complexity results for planning and decentralized decision problems. Numerical examples and a scenario table illustrate regimes where confrontation is likely versus avoidable.
Paper Structure (7 sections, 5 theorems, 13 equations, 2 tables)

This paper contains 7 sections, 5 theorems, 13 equations, 2 tables.

Key Result

Proposition 1

In the misaligned agent model, an optimal policy will almost always favor eliminating the shutdown risk (Confront) at some point. More precisely, in environments where a shutdown action by humans exists, for almost all reward functions the agent’s optimal strategy is to avoid or prevent shutdown. In

Theorems & Definitions (15)

  • Definition 1: Confrontation Incentive $\Delta$
  • Definition 2: Misalignment vs. Alignment Regimes
  • Definition 3: Significance Threshold – 5% Rule
  • Proposition 1: Instrumental Incentive for Power-Seeking
  • proof : Proof Sketch
  • Conjecture 1: General Confrontation Hypothesis
  • Lemma 1: Critical Patience Level $\gamma^*$
  • proof
  • Lemma 2: Critical Cost Threshold $C^*$
  • proof
  • ...and 5 more