PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation
Wenlong Huang, Yu-Wei Chao, Arsalan Mousavian, Ming-Yu Liu, Dieter Fox, Kaichun Mo, Li Fei-Fei
TL;DR
PointWorld advances 3D world modeling for robotic manipulation by unifying state and action into 3D point flows, enabling action-conditioned predictions from minimal perceptual input. Trained on ~2M trajectories across real and simulated environments, a single pre-trained checkpoint supports rigid, deformable, articulated, and tool-use tasks on a real robot with zero demonstrations, using only a single RGB-D image at deployment alongside model-predictive control. The work systematically studies backbone architectures, action representations, training objectives, partial observability, data mixtures, and scaling laws, yielding practical insights for scaling 3D world models. The proposed approach enables real-time planning and broad transfer across embodiments, highlighting a path toward general-purpose, perception-driven manipulation in unstructured settings. This has significant implications for robocontrol in the wild, reducing data collection and enabling versatile, cross-domain robotic capabilities.
Abstract
Humans anticipate, from a glance and a contemplated action of their bodies, how the 3D world will respond, a capability that is equally vital for robotic manipulation. We introduce PointWorld, a large pre-trained 3D world model that unifies state and action in a shared 3D space as 3D point flows: given one or few RGB-D images and a sequence of low-level robot action commands, PointWorld forecasts per-pixel displacements in 3D that respond to the given actions. By representing actions as 3D point flows instead of embodiment-specific action spaces (e.g., joint positions), this formulation directly conditions on physical geometries of robots while seamlessly integrating learning across embodiments. To train our 3D world model, we curate a large-scale dataset spanning real and simulated robotic manipulation in open-world environments, enabled by recent advances in 3D vision and simulated environments, totaling about 2M trajectories and 500 hours across a single-arm Franka and a bimanual humanoid. Through rigorous, large-scale empirical studies of backbones, action representations, learning objectives, partial observability, data mixtures, domain transfers, and scaling, we distill design principles for large-scale 3D world modeling. With a real-time (0.1s) inference speed, PointWorld can be efficiently integrated in the model-predictive control (MPC) framework for manipulation. We demonstrate that a single pre-trained checkpoint enables a real-world Franka robot to perform rigid-body pushing, deformable and articulated object manipulation, and tool use, without requiring any demonstrations or post-training and all from a single image captured in-the-wild. Project website at https://point-world.github.io/.
