Locomotion Beyond Feet
Tae Hoon Yang, Haochen Shi, Jiacheng Hu, Zhicong Zhang, Daniel Jiang, Weizhuo Wang, Yao He, Zhen Wu, Yuming Chen, Yifan Hou, Monroe Kennedy, Shuran Song, C. Karen Liu
TL;DR
The paper tackles the problem of enabling stable, whole-body humanoid locomotion on obstacle-rich environments where leg-only strategies fail. It presents a four-component framework that fuses physics-grounded keyframe motions with DeepMimic-style motion tracking, a depth-conditioned visual skill classifier, and a hierarchical policy execution that unifies vision and proprioception. Key contributions include a seven-component system for diverse terrains, a real-time depth-based skill classifier trained on real-world data, and extensive zero-shot, sim-to-real demonstrations across low-clearance spaces, walls, platforms, and stairs, validated on a compact humanoid. The work demonstrates robust, generalizable, contact-rich locomotion with practical implications for real-world deployment and transfer to full-size humanoids, while outlining avenues for automated keyframe design and more accurate contact modeling.
Abstract
Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces Locomotion Beyond Feet, a comprehensive system for whole-body humanoid locomotion across extremely challenging terrains, including low-clearance spaces under chairs, knee-high walls, knee-high platforms, and steep ascending and descending stairs. Our approach addresses two key challenges: contact-rich motion planning and generalization across diverse terrains. To this end, we combine physics-grounded keyframe animation with reinforcement learning. Keyframes encode human knowledge of motor skills, are embodiment-specific, and can be readily validated in simulation or on hardware, while reinforcement learning transforms these references into robust, physically accurate motions. We further employ a hierarchical framework consisting of terrain-specific motion-tracking policies, failure recovery mechanisms, and a vision-based skill planner. Real-world experiments demonstrate that Locomotion Beyond Feet achieves robust whole-body locomotion and generalizes across obstacle sizes, obstacle instances, and terrain sequences.
