A High-Fidelity Digital Twin for Robotic Manipulation Based on 3D Gaussian Splatting
Ziyang Sun, Lingfan Bao, Tianhu Peng, Jingcheng Sun, Chengxu Zhou
TL;DR
This work tackles the challenge of producing high-fidelity, interactive digital twins for robotic manipulation that are simultaneously photorealistic, fast to reconstruct, and actionable for planning. It introduces an end-to-end Real-to-Sim-to-Real pipeline built around 3D Gaussian Splatting (3DGS) to rapidly reconstruct scenes from sparse RGB inputs, coupled with visibility-aware semantic fusion to lift 2D masks into coherent 3D labels and a multi-stage geometry refinement that yields planning-ready collision meshes via Alpha Shapes. The framework integrates these assets into Unity with a ROS 2–MoveIt planning loop, enabling collision-aware manipulation validated on a Franka Emika Panda robot, with real-world success rates around 90% and a mean placement error of about 0.83 cm. Key contributions include the unified end-to-end pipeline, the visibility-aware semantic fusion, and the efficient conversion from noisy 3DGS outputs into watertight, planning-ready geometry, enabling a practical and scalable sim-to-real workflow for manipulation in unstructured environments.
Abstract
Developing high-fidelity, interactive digital twins is crucial for enabling closed-loop motion planning and reliable real-world robot execution, which are essential to advancing sim-to-real transfer. However, existing approaches often suffer from slow reconstruction, limited visual fidelity, and difficulties in converting photorealistic models into planning-ready collision geometry. We present a practical framework that constructs high-quality digital twins within minutes from sparse RGB inputs. Our system employs 3D Gaussian Splatting (3DGS) for fast, photorealistic reconstruction as a unified scene representation. We enhance 3DGS with visibility-aware semantic fusion for accurate 3D labelling and introduce an efficient, filter-based geometry conversion method to produce collision-ready models seamlessly integrated with a Unity-ROS2-MoveIt physics engine. In experiments with a Franka Emika Panda robot performing pick-and-place tasks, we demonstrate that this enhanced geometric accuracy effectively supports robust manipulation in real-world trials. These results demonstrate that 3DGS-based digital twins, enriched with semantic and geometric consistency, offer a fast, reliable, and scalable path from perception to manipulation in unstructured environments.
