Learning to Nudge: A Scalable Barrier Function Framework for Safe Robot Interaction in Dense Clutter
Haixin Jin, Nikhil Uday Shinde, Soofiyan Atar, Hongzhan Yu, Dylan Hirsch, Sicun Gao, Michael C. Yip, Sylvia Herbert
TL;DR
This paper tackles safe robot interaction in densely cluttered environments where physical contact is unavoidable. It proposes Dense Contact Barrier Functions (DCBF), an implicit-interaction, object-centric, composable safety framework trained offline on a small set of objects and deployed online as a single global safety filter, $B_{global} = \\min_i B(\boldsymbol{r}^{t}_{i}, oldsymbol{O}^{t-1}_{i})$, that scales with the number of objects. Key contributions include an implicit interaction CBF formulation, a composable per-object barrier with object-centric representation, and a refinement procedure to reduce conservativeness, all validated in simulation to enable collision-free navigation and safe, contact-rich manipulation across dense scenes. The results demonstrate strong generalization to up to 40 objects without retraining and highlight the practical potential for deploying safe contact-enabled robots in unstructured environments. Overall, DCBF provides a scalable, task-agnostic safety mechanism bridging traditional collision avoidance and contact-rich manipulation for real-world robotics.
Abstract
Robots operating in everyday environments must navigate and manipulate within densely cluttered spaces, where physical contact with surrounding objects is unavoidable. Traditional safety frameworks treat contact as unsafe, restricting robots to collision avoidance and limiting their ability to function in dense, everyday settings. As the number of objects grows, model-based approaches for safe manipulation become computationally intractable; meanwhile, learned methods typically tie safety to the task at hand, making them hard to transfer to new tasks without retraining. In this work we introduce Dense Contact Barrier Functions(DCBF). Our approach bypasses the computational complexity of explicitly modeling multi-object dynamics by instead learning a composable, object-centric function that implicitly captures the safety constraints arising from physical interactions. Trained offline on interactions with a few objects, the learned DCBFcomposes across arbitrary object sets at runtime, producing a single global safety filter that scales linearly and transfers across tasks without retraining. We validate our approach through simulated experiments in dense clutter, demonstrating its ability to enable collision-free navigation and safe, contact-rich interaction in suitable settings.
