NitroGen: An Open Foundation Model for Generalist Gaming Agents
Loïc Magne, Anas Awadalla, Guanzhi Wang, Yinzhen Xu, Joshua Belofsky, Fengyuan Hu, Joohwan Kim, Ludwig Schmidt, Georgia Gkioxari, Jan Kautz, Yisong Yue, Yejin Choi, Yuke Zhu, Linxi "Jim" Fan
TL;DR
NitroGen addresses the challenge of generalist embodied agents by scaling data and learning to operate across many games without handcrafted programmatic interfaces. It combines an internet-scale dataset of action-labeled gameplay, a universal simulator wrapper, and a vision–action transformer trained with conditional flow matching to produce zero-shot gameplay across 1,000+ games. The work demonstrates strong cross-game generalization, with notable transfer gains (up to 52% relative improvement in low-data regimes) when fine-tuning on unseen games, and provides open-source dataset, simulator, and model weights to accelerate research in generalist embodied AI. This approach offers a scalable path toward generalist agents capable of adapting to diverse, unseen game environments without extensive per-title tailoring.
Abstract
We introduce NitroGen, a vision-action foundation model for generalist gaming agents that is trained on 40,000 hours of gameplay videos across more than 1,000 games. We incorporate three key ingredients: 1) an internet-scale video-action dataset constructed by automatically extracting player actions from publicly available gameplay videos, 2) a multi-game benchmark environment that can measure cross-game generalization, and 3) a unified vision-action model trained with large-scale behavior cloning. NitroGen exhibits strong competence across diverse domains, including combat encounters in 3D action games, high-precision control in 2D platformers, and exploration in procedurally generated worlds. It transfers effectively to unseen games, achieving up to 52% relative improvement in task success rates over models trained from scratch. We release the dataset, evaluation suite, and model weights to advance research on generalist embodied agents.
