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LLM-Based Agentic Exploration for Robot Navigation & Manipulation with Skill Orchestration

Abu Hanif Muhammad Syarubany, Farhan Zaki Rahmani, Trio Widianto

TL;DR

This work presents an end-to-end ROS-based pipeline that enables a mobile robot to execute natural-language shopping tasks in indoor corridors. A lightweight semantic map, built from signboards and AprilTags, supports a constrained LLM decision layer that selects high-level actions at each junction, while modular low-level controllers perform navigation and manipulation with safety via a local costmap. The approach emphasizes modularity, debuggability, and separation of semantic reasoning from motion execution, demonstrated through end-to-end experiments in Gazebo and a real-world setup to retrieve multiple items. Key contributions include a weakly supervised YOLO detector for perception, a JSON-based semantic mapping scheme, and an LLM-driven policy that operates over the semantic graph with an explicit history log, enabling scalable, human-readable planning and robust execution in cluttered indoor environments.

Abstract

This paper presents an end-to-end LLM-based agentic exploration system for an indoor shopping task, evaluated in both Gazebo simulation and a corresponding real-world corridor layout. The robot incrementally builds a lightweight semantic map by detecting signboards at junctions and storing direction-to-POI relations together with estimated junction poses, while AprilTags provide repeatable anchors for approach and alignment. Given a natural-language shopping request, an LLM produces a constrained discrete action at each junction (direction and whether to enter a store), and a ROS finite-state main controller executes the decision by gating modular motion primitives, including local-costmap-based obstacle avoidance, AprilTag approaching, store entry, and grasping. Qualitative results show that the integrated stack can perform end-to-end task execution from user instruction to multi-store navigation and object retrieval, while remaining modular and debuggable through its text-based map and logged decision history.

LLM-Based Agentic Exploration for Robot Navigation & Manipulation with Skill Orchestration

TL;DR

This work presents an end-to-end ROS-based pipeline that enables a mobile robot to execute natural-language shopping tasks in indoor corridors. A lightweight semantic map, built from signboards and AprilTags, supports a constrained LLM decision layer that selects high-level actions at each junction, while modular low-level controllers perform navigation and manipulation with safety via a local costmap. The approach emphasizes modularity, debuggability, and separation of semantic reasoning from motion execution, demonstrated through end-to-end experiments in Gazebo and a real-world setup to retrieve multiple items. Key contributions include a weakly supervised YOLO detector for perception, a JSON-based semantic mapping scheme, and an LLM-driven policy that operates over the semantic graph with an explicit history log, enabling scalable, human-readable planning and robust execution in cluttered indoor environments.

Abstract

This paper presents an end-to-end LLM-based agentic exploration system for an indoor shopping task, evaluated in both Gazebo simulation and a corresponding real-world corridor layout. The robot incrementally builds a lightweight semantic map by detecting signboards at junctions and storing direction-to-POI relations together with estimated junction poses, while AprilTags provide repeatable anchors for approach and alignment. Given a natural-language shopping request, an LLM produces a constrained discrete action at each junction (direction and whether to enter a store), and a ROS finite-state main controller executes the decision by gating modular motion primitives, including local-costmap-based obstacle avoidance, AprilTag approaching, store entry, and grasping. Qualitative results show that the integrated stack can perform end-to-end task execution from user instruction to multi-store navigation and object retrieval, while remaining modular and debuggable through its text-based map and logged decision history.
Paper Structure (24 sections, 14 figures, 1 table, 4 algorithms)

This paper contains 24 sections, 14 figures, 1 table, 4 algorithms.

Figures (14)

  • Figure 1: Camera setup and responsibilities used in the proposed system. The USB camera is used for signboard understanding and store-entry centering, whereas the RealSense depth camera supports local costmap construction, AprilTag detection, and object tracking.
  • Figure 2: Map layout of the corridor-based shopping environment. Junction signboards (arrows, store icons, and AprilTags) support semantic mapping and navigation, and the shaded region on the right marks the pickup point.
  • Figure 4: System-level pipeline of our agentic exploration stack, including perception, localization, mapping, and an LLM reasoning core. The controller layer uses the semantic map and decision history to trigger low-level skills through a finite-state orchestrator.
  • Figure 6: Representative motion strategies used during exploration and semantic-map building, including AprilTag-based approaching, base re-positioning, local-costmap obstacle avoidance, and store-entry alignment. These primitives are triggered by the main controller to reliably reach signboards and entrances while maintaining safe navigation in corridors.
  • Figure 7: System overview during an exploration run. Showing RViz for semantic-map and trajectory visualization alongside the Gazebo simulation.
  • ...and 9 more figures