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RoboMIND 2.0: A Multimodal, Bimanual Mobile Manipulation Dataset for Generalizable Embodied Intelligence

Chengkai Hou, Kun Wu, Jiaming Liu, Zhengping Che, Di Wu, Fei Liao, Guangrun Li, Jingyang He, Qiuxuan Feng, Zhao Jin, Chenyang Gu, Zhuoyang Liu, Nuowei Han, Xiangju Mi, Yaoxu Lv, Yankai Fu, Gaole Dai, Langzhe Gu, Tao Li, Yuheng Zhang, Yixue Zhang, Xinhua Wang, Shichao Fan, Meng Li, Zhen Zhao, Ning Liu, Zhiyuan Xu, Pei Ren, Junjie Ji, Haonan Liu, Kuan Cheng, Shanghang Zhang, Jian Tang

TL;DR

RoboMIND 2.0 furnishes a large-scale, multimodal, multi-embodiment bimanual manipulation resource, pairing real-world trajectories with tactile and mobile data and digital twins to enable robust sim-to-real learning. It introduces the MIND-2 dual-system framework, combining a slow Vision-Language Model planner with a fast Vision-Language-Action policy trained offline via Implicit Q-Learning, to tackle long-horizon manipulation across diverse morphologies. The dataset spans 759 tasks, 1,139 objects, six embodiments, and includes 12K tactile sequences plus 20K simulated trajectories, offering unprecedented diversity and facilitating cross-embodiment generalization, tactile-enabled dexterity, and open-world policy learning. Empirical results show 3D-aware imitation learning and cross-embodiment VLA models like XR-1 achieve strong performance, while MIND-2 significantly outperforms single-task baselines on long-horizon collaborative tasks, highlighting the value of large-scale multimodal data and offline RL for embodied AI.

Abstract

While data-driven imitation learning has revolutionized robotic manipulation, current approaches remain constrained by the scarcity of large-scale, diverse real-world demonstrations. Consequently, the ability of existing models to generalize across long-horizon bimanual tasks and mobile manipulation in unstructured environments remains limited. To bridge this gap, we present RoboMIND 2.0, a comprehensive real-world dataset comprising over 310K dual-arm manipulation trajectories collected across six distinct robot embodiments and 739 complex tasks. Crucially, to support research in contact-rich and spatially extended tasks, the dataset incorporates 12K tactile-enhanced episodes and 20K mobile manipulation trajectories. Complementing this physical data, we construct high-fidelity digital twins of our real-world environments, releasing an additional 20K-trajectory simulated dataset to facilitate robust sim-to-real transfer. To fully exploit the potential of RoboMIND 2.0, we propose MIND-2 system, a hierarchical dual-system frame-work optimized via offline reinforcement learning. MIND-2 integrates a high-level semantic planner (MIND-2-VLM) to decompose abstract natural language instructions into grounded subgoals, coupled with a low-level Vision-Language-Action executor (MIND-2-VLA), which generates precise, proprioception-aware motor actions.

RoboMIND 2.0: A Multimodal, Bimanual Mobile Manipulation Dataset for Generalizable Embodied Intelligence

TL;DR

RoboMIND 2.0 furnishes a large-scale, multimodal, multi-embodiment bimanual manipulation resource, pairing real-world trajectories with tactile and mobile data and digital twins to enable robust sim-to-real learning. It introduces the MIND-2 dual-system framework, combining a slow Vision-Language Model planner with a fast Vision-Language-Action policy trained offline via Implicit Q-Learning, to tackle long-horizon manipulation across diverse morphologies. The dataset spans 759 tasks, 1,139 objects, six embodiments, and includes 12K tactile sequences plus 20K simulated trajectories, offering unprecedented diversity and facilitating cross-embodiment generalization, tactile-enabled dexterity, and open-world policy learning. Empirical results show 3D-aware imitation learning and cross-embodiment VLA models like XR-1 achieve strong performance, while MIND-2 significantly outperforms single-task baselines on long-horizon collaborative tasks, highlighting the value of large-scale multimodal data and offline RL for embodied AI.

Abstract

While data-driven imitation learning has revolutionized robotic manipulation, current approaches remain constrained by the scarcity of large-scale, diverse real-world demonstrations. Consequently, the ability of existing models to generalize across long-horizon bimanual tasks and mobile manipulation in unstructured environments remains limited. To bridge this gap, we present RoboMIND 2.0, a comprehensive real-world dataset comprising over 310K dual-arm manipulation trajectories collected across six distinct robot embodiments and 739 complex tasks. Crucially, to support research in contact-rich and spatially extended tasks, the dataset incorporates 12K tactile-enhanced episodes and 20K mobile manipulation trajectories. Complementing this physical data, we construct high-fidelity digital twins of our real-world environments, releasing an additional 20K-trajectory simulated dataset to facilitate robust sim-to-real transfer. To fully exploit the potential of RoboMIND 2.0, we propose MIND-2 system, a hierarchical dual-system frame-work optimized via offline reinforcement learning. MIND-2 integrates a high-level semantic planner (MIND-2-VLM) to decompose abstract natural language instructions into grounded subgoals, coupled with a low-level Vision-Language-Action executor (MIND-2-VLA), which generates precise, proprioception-aware motor actions.
Paper Structure (35 sections, 5 equations, 14 figures, 8 tables)

This paper contains 35 sections, 5 equations, 14 figures, 8 tables.

Figures (14)

  • Figure 1: Overview of the RoboMIND 2.0. We introduce RoboMIND 2.0, a large-scale dataset comprising 310K dual-arm trajectories collected from six heterogeneous robot embodiments, totaling over 1,000 hours. The dataset features rich modalities, including 12K tactile-enriched sequences and 20K mobile manipulation trajectories. Collected through a unified teleoperation and quality assurance pipeline, RoboMIND 2.0 ensures consistent proprioception and provides fine-grained natural language annotations. To support scalable training and evaluation, we release digital-twin USD assets and 20K simulation trajectories aligned with real-world tasks. Building on this foundation, we propose MIND-2, a dual-system controller that integrates a slow high-level planner MIND-2-VLM with a fast low-level policy MIND-2-VLA, enabling robust long-horizon mobile manipulation across diverse scenarios.
  • Figure 2: Collection platform of Franka and UR5e. Collect a robotic manipulation dataset by controlling the dual-arm system (Franka and UR5e) via HACTS.
  • Figure 3: Collection platform of AgileX and ARX. We use a VR headset to control the ARK robot for data collection, and employ a slave arm to teleoperate the master arm for gathering the Agliex manipulation dataset.
  • Figure 4: Visualization of Tian Yi and Tien Kung.
  • Figure 5: Illustration of the twelve data–inspection categories used in our quality-control workflow, including unintended contact, motion irregularities, sensing artifacts, and task-level execution failures.
  • ...and 9 more figures