Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation
Shaocong Xu, Songlin Wei, Qizhe Wei, Zheng Geng, Hong Li, Licheng Shen, Qianpu Sun, Shu Han, Bin Ma, Bohan Li, Chongjie Ye, Yuhang Zheng, Nan Wang, Saining Zhang, Hao Zhao
TL;DR
This work addresses the difficulty of depth perception for transparent/reflective objects by leveraging the physics-aware priors embedded in large video diffusion models. It introduces TransPhy3D, a synthetic video dataset of 11k scenes with rich transparent materials, and DKT, a video-depth estimator finetuned from a diffusion model via LoRA with a co-training strategy on image and video data. DKT achieves zero-shot state-of-the-art performance on real and synthetic benchmarks (ClearPose, DREDS, TransPhy3D-Test) for depth and normals, and significantly improves temporal consistency, with a compact 1.3B variant running ~0.17 s per frame. The method demonstrates practical impact by boosting grasp success on translucent/reflective surfaces, illustrating how generative priors can enable robust, label-free perception for challenging real-world manipulation. $Diffusion\ knowledge$ of transparency thus enables robust, temporally coherent perception in difficult materials.
Abstract
Transparent objects remain notoriously hard for perception systems: refraction, reflection and transmission break the assumptions behind stereo, ToF and purely discriminative monocular depth, causing holes and temporally unstable estimates. Our key observation is that modern video diffusion models already synthesize convincing transparent phenomena, suggesting they have internalized the optical rules. We build TransPhy3D, a synthetic video corpus of transparent/reflective scenes: 11k sequences rendered with Blender/Cycles. Scenes are assembled from a curated bank of category-rich static assets and shape-rich procedural assets paired with glass/plastic/metal materials. We render RGB + depth + normals with physically based ray tracing and OptiX denoising. Starting from a large video diffusion model, we learn a video-to-video translator for depth (and normals) via lightweight LoRA adapters. During training we concatenate RGB and (noisy) depth latents in the DiT backbone and co-train on TransPhy3D and existing frame-wise synthetic datasets, yielding temporally consistent predictions for arbitrary-length input videos. The resulting model, DKT, achieves zero-shot SOTA on real and synthetic video benchmarks involving transparency: ClearPose, DREDS (CatKnown/CatNovel), and TransPhy3D-Test. It improves accuracy and temporal consistency over strong image/video baselines, and a normal variant sets the best video normal estimation results on ClearPose. A compact 1.3B version runs at ~0.17 s/frame. Integrated into a grasping stack, DKT's depth boosts success rates across translucent, reflective and diffuse surfaces, outperforming prior estimators. Together, these results support a broader claim: "Diffusion knows transparency." Generative video priors can be repurposed, efficiently and label-free, into robust, temporally coherent perception for challenging real-world manipulation.
